AlanOfTheBerg wrote:There was an area of recent construction I had fixed and updated and went live nearly exactly with the opening of a new jughandle. Then, at least couple lvl 0s came through, and based ONLY on a missing road Map Problem and undid a bunch of stuff and generally made a mess of a crucial part of the area. No review of it in person, no checking the highway division website to see what the status was of current construction (it's a well-known project for locals), nor checking the Waze wiki pages where this stuff is cataloged and tracked, nor checking with me, who was the creator and last updater of all of the new stuff. Today, I had to fix it all back up after driving through it myself to verify the layout, which was correct the way I had it even though I'd never been through there ever.
New editors and AMs will still blow through stuff without actually thinking and act like a robot and think, "oh, waze sez therez a missin road here, I will add it and delete what this level 4 editor just did last week." These people are not morons or idiots. Well, I don't think so, I don't them. But what they did was moronic.
That is why this whole area is now locked.
I can tell you from experience that those MPs that go through use old data, and do not show up in a timely manner. There is a section of road in my area that is undergoing construction, and for about a year or so they had the road redirected north a bit so they could dig a trench and make the road go under a set of train tracks. Three map cycles ago they put the road back in it's same path and I had it ready to go live two map cycles ago. People including myself have been driving on the current path for the entire two map cycles, and not three days ago three mps popped up with missing road info with paths going along the old path of the road. Now I am the kind of person that locks new roads when the arial does not match, and I also stick in a small landmark explaining that the roads do not match the arial. I cleared out the mps as solved, but have to watch that and other areas at least weekly because I have learned the hard way that the roads can be damaged by unknowing editors expecially the IGN team, and sometimes by employees themselves. (I have fixed a few employees edits, most recently last night).