AndyPoms wrote:I was leaning more towards the automatic removal of a specific set of data (i.e. I can provide the official list of Cities & Towns, and Waze can removed everything not on that list from City & Alt Name fields)... The locking would be nice, but once we have the map correct, we can then easily see when new (incorrect) cities are added & just manually handle them...
You know, I slept on this, and I thought of another completely trivial thing Waze could implement inside the NA city creation routine that would solve 90% of these problems, forever.
"If the name of the city is less than three characters, and I'm being asked to create that city, throw an error and refuse to do it."Inside
http://en.wikipedia.org/wiki/List_of_short_place_names , here are all the cases in North America:
B, a village in central Ohio, United States (Can't even find its location Googling for it)
D, a river in Oregon, United States (Landmark, doesn't matter, but once listed as 'shortest river in the world', which is pretty cool)
Y, a settlement in Alaska, United States (Exists on segments, done)
Ai, a ghost town in Ohio, United States (Doesn't matter)Oz, a community in Kentucky, United States (
https://www.waze.com/editor/?zoom=3&lat ... TTTTTTTTFT - this one would need to be created on about three segments, and, done)
Ti, a settlement in Oklahoma, United States (
https://www.waze.com/editor/?zoom=4&lat ... TTTTTTTTFT - again, create a few segments, and I think we're done here)
Yp, a desert in the western United States (Landmark, doesn't matter)...and that's it. For that matter, there are only a couple hundred such places in the entire world, and THEY could probably be checked and created in a couple hours. Do a one time 'Delete any other CityIDs with two characters or less', and we're done here.