Someone nuked a whole village

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Someone nuked a whole village

Postby gettingthere » Tue May 22, 2012 4:02 am

xteejx wrote:This should not be happening with normal editors with the new level system though. I was under the impression that if roads are well driven that new editors couldn't do anything to them.


I don't think that the newer security model has been implemented by Waze.
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Re: Someone nuked a whole village

Postby harling » Fri Jul 27, 2012 2:30 pm

xteejx wrote:haha!
No seriously though, SQL is rollback-able IF users edits are stored in changesets like OSM. I can't understand why they haven't implemented something similar. It would solve most, if not all our problems.

It would probably multiply several-fold the amount of data they have to store & manage. But as the number of man-hours-per-square-mile invested in the map increases, at some point* they will decide it is worth the insurance.

* e.g., soon after someone takes out a major city.
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Re: Someone nuked a whole village

Postby harling » Fri Jul 27, 2012 5:19 pm

AndyPoms wrote:Didn't Waze used to have that insurance? Where an Area Manager had to confirm road deletions in Cartouche?

Only explicit deletions needed to be confirmed; it was still well within non-AM capacity to disconnect, merge and shrink a screen-full of roads into a single 1m-long segment out in the woods somewhere, without any AM review. The current roundabout feature doesn't require nearly as much dedication to vandalism, but it could be done.
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Re: Someone nuked a whole village

Postby jasonh300 » Thu May 17, 2012 2:34 am

Is that a giant roundabout? Does it have an editor name on it?

Has Waze ever actually rolled anything back? I keep seeing that suggestion, but have never seen any example of them being able to do it.
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Someone nuked a whole village

Postby kieranrawley » Mon May 21, 2012 1:56 pm

It could be a new ring road. Has anyone checked with the local council to see if one had been planned for there? ;)


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Re: Someone nuked a whole village

Postby Panda47 » Sat May 19, 2012 4:25 am

Well that's one way to reset the test rig! :D
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Re: Someone nuked a whole village

Postby Panda47 » Tue May 22, 2012 3:01 am

I am in favor of locking all freeways and major highways. Other AM's and higher can still edit them. All we want is to stop new drivers from mucking up the map with careless edits. I wonder, will a huge roundabout be able to "nuke" locked segments? (I mean, if a lower level did it)
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Re: Someone nuked a whole village

Postby Panda47 » Tue May 22, 2012 3:22 am

crazycomputingdotnet wrote:
Panda47 wrote:I wonder, will a huge roundabout be able to "nuke" locked segments? (I mean, if a lower level did it)

That is a good question, try it out and see?


I can't. If I lock them, then how can I get a hold of a new (0) user account that has driven there, to see if that new acct can nuke a locked segment?
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Re: Someone nuked a whole village

Postby Panda47 » Tue May 22, 2012 3:43 am

Hmm, your idea has merit.
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Re: Someone nuked a whole village

Postby Spil » Sat May 19, 2012 4:17 am

DonJ2 wrote:
dmcconachie wrote:
Bozwell wrote:I expect it is probably quite easy to do that by accident.

Might be easy to do by accident but you still have to hit "Save"

I can understand a new editor making this mistake because I think the problem with roundabout creation is that you don't see the complete affects of the change until you actually hit save, right?

Actually, you do see the effects before saving -- the big orange circle shows up for the new roundabout, the orange roads that all junction at the edge of the circle ... and any segments that were completely inside the circle (as many must have been in this extreme example) show up as the cyan dashed lines that indicate deleted roads -- all before clicking the "Save" icon. The roads that were truncated at the circle's edge do still appear inside the circle in their normal colors between creation and saving ... but that's the only thing that might appear somewhat normal prior to the save. :(
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