Junction Style Guide - dead ends/Cul-de-sacs/loops
Since we have so many topics in the Junction Style Guide, I am going to try to split off future conversations so they are easier to follow.
I just updated the No Outlet Road (dead end/cul-de-sac/loop) section.
Dead ends and cul-de-sacs now give reasoning for the placement of the final junction node.
Loops include the instructions on how to break an existing loop if the editor won't let you.
Yes many of these examples will need to be tweaked once the beta WME goes live since junction and geometry nodes look different.
Take a look and make sure it makes sense and that I have the loop-breaking instructions correct.
I just updated the No Outlet Road (dead end/cul-de-sac/loop) section.
Dead ends and cul-de-sacs now give reasoning for the placement of the final junction node.
Loops include the instructions on how to break an existing loop if the editor won't let you.
Yes many of these examples will need to be tweaked once the beta WME goes live since junction and geometry nodes look different.
Take a look and make sure it makes sense and that I have the loop-breaking instructions correct.
Re: Junction Style Guide - dead ends/Cul-de-sacs/loops