地図編集の基本
From waze
このページは、Wazeの地図の編集者にとって、重要な出発点です。 あなたがよい地図編集者になるために必要な情報の多くが用意されているので最後まで読み通してください。 これらの内容を理解する前に地図の編集を始めるとそれは、有害無益ともなります。
あなたの疑問に対する答えがWikiになければ、Wazeフォーラムで質問してください。きっと経験豊かなWazerの皆さんが答えてくれるでしょう。 まずは、このWikiに答えがないか必ず探してください。
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外部の地図データの使用について
Wazeのデータベースや地図に追加するために外部の著作権で保護された情報源を使用することは許可されていません。外部の著作権情報には、Google、Bingの航空写真のようなWazeによって提供されないオンライン地図や出版物による情報も含みます。
Googleの使用許諾は、Wazeの地図を更新するために、Googleの航空写真を使うことができないことを意味します。それらの使用許諾は、Wazeの地図とデータベースのユーザまたは編集者にもあてはまります。ユーザは、Wazeの地図を編集するためにGoogleの航空写真を使うことができません。 わずかな権限として、地図帳で地図を見るように参考文献としてそれらを利用することは可能です。しかし、GreasemonkeyスクリプトのGoogzeのようなオーバレイのことではありません。 外部の著作権で保護された情報源(例えばGoogleの航空写真)を使用することは、あなたの国や地域で編集した変更点をすべて元に戻さなくてはならない危険性があります。 ユーザがそのようなことをしたならば、それはその人が地図の更新にかけたすべての時間を損なうでしょう。そして、Wazeはすべての編集内容を元に戻す必要があります。 他にも予期せぬことがあります。 Wazeはチリとその他の南米においてすべての地図を削除しなければなりませんでした。 地図データの情報源が許可されたものでなかったためです。だから地図編集をするとき、Waze公認の画像の代わりにGoogleの航空写真を使用する方法として、Googzeを使わないでください。 ユーザは、Wazeが航空写真へアクセスできるようにするため彼らの国の関係当局と交渉するかもしれませんがWazeを代表して交渉しているという印象を与えないように注意しなければなりません。しかし、個人として公共の自由に入手が可能な航空写真を作っている自治体の許可を明らかとするためにユーザは母国語で地方自治体と話すことは制限しません。 外部の著作権情報がWazeによって提供されるわずかな情報ソース(オンラインエディタやアプリケーションの内部のツール)としても含むことがないよう注意してください。 ユーザによって独自に編集する地図への追加は、著作権のない情報である限り許容されます。
The Road Maps
The Waze map was started in many countries by importing publicly available road data. This data was fairly accurate in geometry, but could be dated. It also did not include some details vital for a navigation system such as permitted travel direction, and distinctions between driveable roads and non-driveable ways, such as railroads and canals. The imported maps also did not indicate if a junction or bridge was present where roads crossed. Waze defaulted to a junction in all cases, and even though turn restrictions may show as being in place at these junctions, all turns are actually allowed if the segments have never been edited. This set of data was enough to get started, but definitely needed updating and maintenance.
This is where two key aspects of the Waze system come into play:
- The web-based map editing tools for Waze users to edit maps of their neighborhoods, cities or other places with which they are familiar.
- The collecting of GPS data from Waze users to modify the maps to set road direction and turning permissions at intersections.
Some countries had no data available for their road systems, so the maps for these countries must be built from the ground up by Waze users. The maps are created in the web editor using roads recorded in the Waze client and the stored GPS tracks of all Waze users superimposed over available aerial photography.
The Map Editors
Waze is currently using its second generation map editing interface (covered in this article). Known as the Waze Map Editor (or WME for short), it is the default editor for Waze since September 19, 2011. This editor interface is internally code-named "Papyrus", and was functionally upgraded on August 12, 2012. There are currently three different server farms managing the maps of the world. Be sure to log into the appropriate server when making edits to a particular part of the world. You can use the same username on all servers, but your editing points are managed separately by each server. Also the maps are not synchronized between the servers, so for example if you went to the North America server to modify parts of Europe, the different server supporting Wazers in Europe would not see your changes.
- For maps covering North America, Canada and parts of Northern Mexico, use https://www.waze.com/editor/
- For maps covering all other countries excluding Israel, use https://world.waze.com/editor/
The original (first generation) editor called Cartouche was used prior to the new Waze Map Editor. While it is still available, you should not be using unless you are an advanced user because it can possibly cause synchronization issues on the map. There are a few functions not yet available in the new Waze Map Editor that the experienced users will need to access from time to time until they are added to the new editor. The Cartouche editor is sometimes referred to as "old Cartouche," and as with the new editor, there are currently three different servers managing the maps of the world. Be sure to log into the appropriate server when making edits to a particular part of the world. You can use the same username on all servers, but your editing points are managed separately by each server. Please do not use the Cartouche editor without first checking the forums for why you want to use it.
- For maps covering North America, Canada and some of Northern Mexico, use https://www.waze.com/cartouche_old/
- For maps covering all other countries excluding Israel, use https://world.waze.com/cartouche_old/
When editing the Waze maps, please be sure to first review this page and also follow the best map editing practice. You should also be aware of known Waze Map Editor issues or missing features.
Using the WME, you can add, edit, or delete nearly any object within your editable area. If a road segment is locked by a user with a higher editing level than you, the road, intersection, or turn permissions connected to that road segment cannot be altered unless you chose one of the following:
- Place a request to the Update Request forums to unlock that segment by giving them a permalink with the segment or segments highlighted and a country manager may unlock it for you.
- Send a Private Message (PM) to the previous editor using the Forum PM functionality. As of the August 12, 2012 update, Area Managers are no longer able to override segments locked by higher-level editors.
編集可能な範囲
あなたが編集可能な範囲は、以下の条件です:
- この3~4ヵ月間でWazeを使いながら運転した場所の半径1マイル(約1.6km)
- エリアマネージャとして申請したエリア
地図編集のクイックスタートガイド
最適なナビゲーションのための地図編集テクニックの習得には若干の時間と練習を必要とします(それは楽しみとよい経験となることでしょう) 。あなたは、すべてのWazeユーザのために地図を改善することができます。
この後の詳細は、使い方を知るのに重要ですが簡単な編集方法は、クイックスタートガイドを参照してください。
Accessing the Waze Map Editor (WME)
The Waze Map Editor editor is currently officially supported on the Chrome browser only. It may or may not work on other browsers, but there is currently no official support for issues that might arise.
You can access the map editing page directly using the links above in The Map Editors section, or you can reach it from the Waze homepage as follows:
- For North American editors (USA, Canada, and some of Northern Mexico), login from http://www.waze.com
- For the rest of the world (excluding Israel), login from http://world.waze.com
- From the Waze homepage select the Login link at the top-right corner of the screen.
- Select "Live Map" in the main navigation header.
- Select "Update Map" located just above the map viewer.
Once logged in, your screen should look something like this:
For the sake of efficiency, you may also wish to bookmark the link directly to the map editor:
- https://www.waze.com/editor/ for North America
- https://world.waze.com/editor/ for all other countries
Be sure to check out the Map Editing Tips and Hints page for some shortcuts for logging in to the map editor and other great pieces of information to enhance your map editing.
Map Editing Basics
The Waze Map Editor editor was designed to be used without much documentation, but this list will give the quick basics for drawing a new road, roundabout, or landmark
- Click the item you want to create under the big + button
- For a road, click to start drawing, click to add a geometry node as you follow a path, and double-click (or shift-click) to end drawing
- For a roundabout, click at the center of the roundabout and move the mouse to size it. Click to create it. Note there must be roads leading into the roundabout first.
- For a landmark, or POI (Point of Interest), click to start the landmark and click as you follow the outline of the area. Double-click to end drawing.
- For each object, there are details you need to enter before saving, such as the city, street name, direction and level, or landmark type for landmarks.
- Click the Save button
You can also modify or delete existing map objects. You do this by selecting an object, then modifying its geometry, location or properties. What is possible with each object depends on the type of object. The Editing Manual is where you will find all the details necessary to understand all the editor functionality.
Permalink
In the Waze Map Editor, a permalink is a URL used to take you or someone else directly to a specific map location. It stores and encodes the latitude, longitude, zoom level, visible layers, and any objects such as roads, junctions, or landmarks which are selected at the time the permalink is recorded.
To create a permalink to your current map editor view, first set the zoom level and select any road segments or junctions you want to point out to the user who will view the permalink. Use the multiple select option for your browser (CTRL-LEFT-CLICK for Windows-based systems). You can right-click the Permalink hyperlink at the lower right corner of the browser screen (see image). That will bring up the option to copy the URL into your computer clipboard.
Alternately you can left-click the hyperlink to reload the page which updates the URL at the top of the browser window which you can highlight and copy. With this method, be sure to first save any unsaved changes because this operation of the Permalink button will reload the browser window and lose any unsaved changes.
If you notice the road layer does not match the Bing aerial layer, you can press the Permalink button to regenerate the screen and clear up the misalignment. If instead you use the browser reload option the map will move to the location of the last time you pressed the Permalink button.
The last permalink is saved with your user profile. When you restart the browser and go to the Waze Map Editor, it will automatically take you to the last permalink you recorded.
Keyboard Shortcuts
- ? (or [Shift]+[/] or [Shift]+[-] or [Shift]+[~] or [Shift]+[ù] ) - shows keyboard shortcuts
- d - delete node from road geometry while hovering cursor over it during road geometry editing
- m - toggle multi-select mode. Default behavior is that to select multiple segments, you must use the modifier key to multi-select. When toggled active, multi-select mode lets you select multiple segments without using the modifier key as described in the Selecting Multiple Segments.
- Delete (Del) - delete the selected object (segment, junction, landmark). To delete multiple objects, you must click the trash can icon and confirm the multiple delete.
- Esc - deselect all objects
- e - when a/segment(s) are selected, activates Edit mode (shortcut for clicking the Edit button)
- h - when a/segment(s) are selected, activates House Number mode (shortcut for clicking the Edit House Numbers button)
- a - toggle connection arrows transparent or opaque so you can see beneath them and click items under them
- s - toggles separation of connection arrows so they do not overlap to ease clicking on either
- [Shift]+[z] - toggles display of disallowed connections (turns) for every segment/node in the view. When active, no green arrows are shown.
- q - disable all connections for the selected junction which makes the turn arrows all red for that selected junction.
- w - allow all connections for the selected junction which makes the turn arrows all green for that selected junction. Note that this key will only enable all turns that had not previously been automatically enabled by the Waze routing server, called soft allowed turns. The soft allowed turns have a higher penalty than turns enabled by the editor. Therefore since soft and editor allowed turns have the same color green, if it is known that all turns are enabled at a particular intersection, it is better to first force all turns to disabled with the q key and then press the w key to force them all to editor enabled.
- r - toggle segment direction between 1-way, reverse-1-way, 2-way and No Entrance (Undefined directionality)
- i - insert/draw new segment (equivalent to clicking Road under the big + button)
- o - draw new roundabout (equivalent to clicking Roundabout under the big + button)
- g - draw a new Gas Station (equivalent to clicking Gas Station under the big + button)
- p - draw a new Parking Lot (equivalent to clicking Parking Lot under the big + button)
- u - draw new landmark (equivalent to clicking Landmark under the big + button)
- [Shift]+[d] - toggles No Name segment highlighting
- [Shift]+[f] - toggles Full Screen mode
- [Ctrl]+[a] - Select Entire Street
- [Ctrl]+[z] - undo ([Cmd]+[z] also works on Mac)
- [Ctrl]+[Shift]+[y] - redo ([Cmd]+[Shift]+[y] also works on Mac)
- [Ctrl]+[Shift]+[z] - redo ([Cmd]+[Shift]+[z] also works on Mac)
- [Ctrl]+[s] - save ([Cmd]+[s] also works on Mac)
- [Ctrl]+[UpArrow] - increase Level of selected segments (if all Levels are the same)
- [Ctrl]+[DnArrow] - decrease Level of selected segments (if all Levels are the same)
- [Shift]+[b] - toggles Bing Aerials layer
- [Shift]+[c] - toggles Cities layer
- [Shift]+[r] - toggles Roads layer
- [Shift]+[g] - toggles GPS points layer
- [Shift]+[a] - toggles Area Managers layer
- [Shift]+[l] - toggles Landmarks layer
- [Shift]+[s] - toggles (speed) Cameras layer
- [Shift]+[p] - toggles (map) Problems layer
- [Shift]+[u] - toggles Update requests layer
- [Shift]+[e] - toggles Editable areas layer
- [Shift]+[o] - toggles Other users layer (Not currently available)
- [Shift]+[UpArrow] - zooms the map in one level
- [Shift]+[DownArrow] - zooms the map out one level
- Arrow Keys - pan the map in all four directions
- [Shift]+click and double-click - re-centers the map on at the clicked location and zooms in one level
There are also user-definable shortcuts for:
- Toggling the highlighting of Empty streets (segments with no name)
地図の更新タイミング
マップエディタで実施した編集内容は、すぐにライブマップやクライアントアプリには反映されません。Wazeは、更新処理の間隔を24時間とする長期目標を持っていますが、それはまだ実現していません。(現在、月に2回程度)
様々な処理に関するWazeの更新タイミングの予定は、更新処理の予定から確認してください。
Editing Manual
- Map Editing Quick-start Guide
- Best map editing practice
- Map Editing Tips and Hints
- Map Editor Interface and Controls
- Map Legend
- How to label and name roads
- Update Requests in Waze Map Editor
- Map Problems in Waze Map Editor
- Creating and Editing street segments
- Junction Style Guide
- Fixing "smudged" cities
- Creating and Editing a roundabout
- Creating and Editing a landmark
- Overpasses, Underpasses and Bridges
- Updating the map
- Editing ranks
- How to handle road closures due to long-term construction, natural disasters, etc
- How to add ferries (TO DO)
- How to add tunnels (TO DO)
- How to add a new road to an existing junction
- Naming of roads crossing a dual carriage way
- Editing more than one road
- Warning on possible lack of accuracy in aerial images
- Carpool, HOV, Transit lanes
- Automatic map updates and the locking of roads
- To report map editor performance issues, use the Quick Help form on the Support Page
- Outdated Aerials - a form to report locations where the current aerial imagery is out of date
Using External sources (such as Google Imagery)
Usage of any external copyrighted source of information, in order to add information to the Waze database or maps, is not allowed. External copyright information includes any online or printed map information that is not provided by Waze like Google Aerial imagery.
Google's terms of use means that Waze cannot use their aerial images to update Waze maps. Those terms of use also apply to any user or editor of the Waze maps and database. Users cannot use Google's aerial images to edit the Waze maps. In some jurisdictions you may be able to use them as a reference (like looking at a map in a mapbook), but not as an overlay as with the Greasemonkey script Googze.
Using any source of external copyright information, such as Google Aerial imagery, puts the Waze maps under danger of being forced to revert all changes done to the map in your area / country.
If any user were to do such a thing, it would taint all the work that person did on the maps and Waze would need to reverse out all those edits. There could also be other adverse effects. Waze has already had to remove all the maps for Chile, and other South American countries because the source of the map data was not properly licensed (not the result of any Waze action).
So do not use Googze as a way of applying Google's aerial images as a replacement for Waze's licensed images when doing map editing.
Users may negotiate with officials in their country for access to aerial images that Waze can use. The user must be careful not to give the impression that they are acting on behalf of Waze. But as an interested citizen any user can speak with local authority, in a local language, to explain the benefits to their country in making aerial images freely available as a public good.
Note that external copyright information does not include any source of information that is provided by Waze through the internal tools of the online editor or application. Also any information developed independently by a user being physically present at a site is acceptable to add to the map as long as it is provided without copyright.
