Difference between revisions of "User:Moweez/SouthAsiaSupport/Editing/Quickstart History

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When you select a segment, you can allow or restrict the turns by clicking the arrows at the junction(s) with other segments.
When you select a segment, you can allow or restrict the turns by clicking the arrows at the junction(s) with other segments.
* A green arrow means Allowed
* A green arrow means Allowed
* A yellow arrow with a clock means [[partial restrictions|Partially Restricted]] (scheduled or vehicle-type based)
* A yellow arrow with a clock means [[partial restrictions|Partially Restricted]] (scheduled or vehicle-type based)

Revision as of 17:10, 19 February 2020

South Asia support pages


This page provides the basics to start editing the Waze Map in South Asia. Most of the paragraphs include links to elaborate information, which might be in specific countries. Please use it as a reference and adapt to the needs of your area.

Note: Waze is a navigation tool and not a topographic map, some things may be drawn differently than expected. If recently edited, better not change it before contacting the last editor.

How to get to the Waze Map Editor (WME)

  1. Log in to www.waze.com. If prompted to login, use the same username and password as you do on the Waze client app and the rest of the Waze website.
  2. Search for your location
  3. Click 'live map'
  4. Click 'edit the map'

Or, go directly to www.waze.com/editor/?env=row.

After logging in, you will see the following page:

Wme whole window blank.jpg

If you want to learn more about the controls and functions of WME (Waze Map Editor), you can find more details on the WME Interface and Controls page.

Practice mode

If you're a first time editor, it can be useful to start in Practice Mode (global page). In Practice Mode you can practice editing without risking damaging the map, since your edits and changes are not saved. For more experienced editors this can also be useful to test out complicated or new road constructions.

To edit in Practice Mode, you go to the editor, and without logging in, click on "Practice Mode".

Wme login splash screen.png

Editing the map

Most starting editors at first try to match the map of Waze perfectly to the satellite image. They split roads, add walking trails, make the roads very fluently and draw detailed places. However, Waze is NOT a topografical map, but a navigation system that routes you to your destination in the best/fastest way. Therefore, keep the Waze map simple: The lesser the detail, the clearer the map, lesser data use, faster calculations, and easier maintainance. With that in mind, let's start edit the map!


You can add roads from the app with the Pave function, or directly in WME. Please only add roads when you are sure they exist. Also, please be careful deleting roads, as they contain valuable information.

Adding roads

  1. Hover the mouse over the DrawRoads.jpg button on the toolbar at the top of the page and click "Road"
  2. Click the mouse on the map at the point where you want to start the new road segment.
  3. Move the mouse cursor along the path of the road and click the mouse to add a geometry node for each point that changes direction along the road.
  4. When finished, double-click the last point to end the segment.
  5. Select the segment again, and fill in the details of the segment in the menu pane on the left.
  • Each segment that is added must have a Country, City, and Street name. Use the WME menu edit streetname pencil.PNG pencil next to the name of the road. If there is no City and/or Street name available, then the "None" box(es) must be selected, otherwise you will see a red outline around the segment (see picture-to be added). Read more about Road properties further on this page.
  • Be sure the road actually exists before creating it. If you turn on the GPS layer, you can verify if the road has been driven on already. Of course it's also possible that the road exists, but hasn't been driven on by a Wazer yet.

Tip: * You can change your settings (global page) to draw roads as two-way streets.

Junction & Geometry nodes

Segments Nodes Junctions.png
Segment geometry node
Places geometry node
When editing a segment or Area Place, large white circles appear where the segment changes direction ultimately altering its shape. Click and drag them individually to alter the geometry of the segment or Place. Press the d key while the mouse is hovered over them to delete the geometry node. Alternately, hold the d key and then move the mouse over the nodes you want to delete.
Segment intergeometry node.png
Landmark intergeometry node.png
The smaller white circles between the geometry nodes are "inter"-geometry nodes. When you click and drag an inter-geometry node, it becomes a larger geometry node and two more inter-geometry nodes appear halfway between each side again.

-Under the Layers.png Layer icon at the top right of the Map Editor Tool Bar, you can turn off the road layer , to have a better view on the road structure and Satellite Image.
- More keyboard shortcuts

Junction Nodes

In practice: There are roads with unnecessary Junction Nodes and Geometry Nodes. Junction Nodes that aren’t connected to other streets and are a part of the same road and elevation can be removed. You can click on it and press the trash can icon on the top right of the screen Trashcan.png (or press ‘Delete’ on the keyboard).

Geometry Nodes

You will see Geometry Nodes as white circles when you select a segment. You can delete unnecessary ones by hovering the mouse over it and pressing d on your keyboard.

Cutting a segment

You can cut a segment into two new segments. You can do this by adding a new segment from some random point nearby, to the point of the segment where you want to cut it. A new junction will be added. Delete the new segment just created. The newly created junction will remain and you made two new segments out of one. If you need to actually separate the road segments at that point, just relocate the end point of one of the two new segments.

Junction Arrows

When you select a segment, you can allow or restrict the turns by clicking the arrows at the junction(s) with other segments.

Lotsa turns.jpg
  • A green arrow means Allowed
  • A yellow arrow with a clock means Partially Restricted (scheduled or vehicle-type based)
  • A red arrow with the circle-slash icon means Restricted

Clicking an arrow toggles between Allowed and Restricted (or, between Partially and Fully Restricted).

Road properties

All road properties that can be changed are visible in the left pane when you select a segment.

Menu in left pane (pic needs to be updated with new WME

Click on the WME menu edit streetname pencil.PNG pencil next to the name of the road. Clicking this will allow you to edit the address information. We try to keep the names uniform, which is important for the display as well as for routing purposes.

Menu after clicking the pencil

If you do not know the name of the road, check None on the right side of the Street or City box (see picture on the right); otherwise the road will remain red and this makes it difficult to use in routing.

DO NOT FORGET to click Apply after entering the street and city name.

Road type

For every segment in the WME, you can choose the type of road. Road types are important for the display and routing, and may differ from the actual road type. In general:

  • The main roads in a district or town should at least be set to primary.
  • If segments will be used for through-going traffic or for longer distances connecting districts or towns, they should at least be mH (minor Highway)
  • Main interconnecting roads with fast traffic should at least be MH (major Highway)

Always try to connect a road to a same level of road type or higher. Thus, Waze should be able to route from primary to primary (or higher), from minor to minor (or higher), from major to major (or higher), and from Freeway to Freeway. Another way of explaining this, is that you should be able to continuously drive on the same or higher type of segments for the routing engine to use that road type in the calculations.

This means we sometimes need to make small roads mH, for the possibility of calculating long distance routing. If anything is unclear, please ask your community for input.


Two-way, one-way or unknown. Always choose 1 of these 3 options, never leave it blank.

Speed limit

Here you can enter the speed limit for each direction. Make sure you enter the proper units (metric (kilometers) or imperial (miles). Change the units in your settings. If you do not know the speed limits, better leave it open.


This is for the elevation of the road if roads overlap without crossing. For example a bridge, flyover or overpass.


Roads can be locked to prevent breaks in the routing. Depending on the condition of the map and the road type, often the roads are locked to a specific locking standard.

You cannot edit roads locked at a higher level than your editing level. If you need to edit a road locked above your level, post an Unlock Request on the Forum of your country, or ask in the communication platform South Asia Support Slack.

Adding Places

Hover over this DrawPlace.jpgbutton to show Place categories. Choose one and click on the map to add it. This will add a point place. Use the left pane to change it to an area and to add other information about the place. For an area place, use geometry nodes of the place to change its shape.

Only actual "Places" or Points of Interests (POIs) should be mapped, i.e. those which help the driver to find their way.

Petrol Pumps and Parking Lots

Special Places are Petrol Pumps (in Waze called "Gas stations") and Parking Lots. Waze saves a lot of data with these Places and they need to be handled with care. Always draw them as areas.

Problem reports (URs & MPs)

URs (Request pin open-high.png Update Requests; map problems reported by waze users) and MPs (Problem pin open-high.png automatically generated Map Problem reports) show where the map needs work. We must solve them to fix the map. URs also give us a way to contact our fellow wazers, who may become interested in editing. It is important to handle them with care and attention.


A permalink is a URL used to take you or someone else directly to a specific location on the map. It contains all information necessary to discuss that location, like latitude, longitude, zoom level, visible layers, and optionally a junction or a place, or one or more segments.

To create a permalink, zoom and pan the map to show what you want to show. Next, hover the mouse over the Wme permalink icon.jpg permalink icon on the right side of the bottom bar until a message pops up. Then use Ctrl+C to copy the permalink. You can paste this link anywhere you need it.

To include a single place, junction, or segment in the permalink, click on it before using the permalink icon. To include several segments and/or objects, use ctrl+click (for MAC: Command+click).

Take the next step

This page is only intended as a Quick-start and is not intended to answer all of your questions. If you need more info, you can post a message on the forum or contact supporting editors in South Asia Support Slack platform.

Helpfull tips and often encountered problems when starting editing are described in the page to Editing/Improve your skills (page under construction)

Happy Wazing!