I cannot say I have seen the navigation flip a U-Turn in the middle of a road like that. Maybe it does it when the distance to a “Left-Left” or “Right-Right-Right-Left” turn is too far? I have seen it route me up to 5 miles away to get me turned around on single two-way roads like this without ever showing this.
Have you tried to disconnect the junction and rebuilt it from the two roads?
Not sure the purpose of the dirt road with all turns restricted there. I assume it should either be enabled for legal turns, or disconnected altogether. Don’t know if that is somehow affecting the routing maybe.
There are some issues with Reverse Connectivity on these segments; you should probably go over the junctions around them with Q & W (and then re-restrict the invalid turns as needed). Not sure if that will help fix the problem any, but having these problems can’t be helping the routing any.
Many times the Reverse Connectivity problem cannot be solved by Q/W and requires the junction be edited by removing and re-adding the segment to the junction.
antigerme, using the image posted by bgodette, for each pink segment highlight that segment on your map editor and remove each end from the junction, then replace it to the same junction. Do that for all pink segments into that junction. Then reset the turn restrictions for the junction. We believe that would help this situation, if not other issues possibly not yet reported.
If I can figure out what’s nuking the highlighter’s localStorage in WME Beta, which works fine with Production, I could move on to working on the Junction Node Fixer that locks the turns (qw), fixes revcon (disconnect+reconnect as needed), and preserves existing turn restrictions.
At least in our country forum it is an infamously known problem :evil: for months already…
We still have a few such URs open on map, have reported them to Support, unfortunately some editors (who do not read forums regularly) are closing them as “NI”, and Support never responded to our related reports (but we are already used to it :roll: aren’t we?)
It happens on weird places and predominantly it happens randomly - you would get your usual identical route on 5 consecutive days and such ‘jump aside’ on the next day, than again a few normal routes…
This might help, but possibly not, and because of the random nature of the bug, it would be an overkill to try to identify and repair such problems through the country…
Thus it MUST be identified by Waze devs at first.
[edit] A few examples (the U-turns are represented as a turn-right-jump-back-to-the-former-street (although we drive at the right hand side, U-turns should be left, these are for sure not intended as U-turns), but this turn instruction is never displayed in an UR, just on the client (turn instructions, itinerary)):
This one happens regularly, the most recent UR there is less than one week old:
This one was possibly noticed just once:
Pretty frequent event, at least 6 occurences for various wazers and 4 URs, I’ve even tried to drive along (as you can see):
I have yet to find a “random” u-turn situation like this which cannot be solved by rebuilding the intersection/junction. You cannot use the original segment ids or junctions, so you have to snip stuff apart and delete. The recreate from scratch and ensure you ‘q’ the junction and set all turns appropriately and manually by clicking.
Fiz o que o AlanOfTheBerg sugeriu e agora só aguardando nova compilação de mapa para ver se vai funcionar. Você poderia fazer a mesma coisa no seu problema, o que acha?
Vou proceder desta forma, porém como sou prático… e não estava com vontade de “gastar” meu inglês que não é grandes coisas, irei ler e ver como se proceder.
Muito obrigado “Antigerme”.
Se resolver venho e posto aqui
O problema que o pessoal sabe que é BUG mas parece que ainda não foi identificado. Tem gente conspirando dizendo que é culpa do Catouche, que será desativado em ~1 semana.
Aqui em SSA no momento só tenho conhecimento de 2 locais com este problema, como é coisa pouca da para consertar. Sai pra lá preguiça…
Já fiz em dois lugares que ocorreu… Mais agora em esperar a correção do bug e o mapupdate é meu chato rs… Acho que todos aqui gostam de ver suas edições e verem as coisas funcionarem redondinho.
Abraço,
Obrigado Anti!