Search found 972 matches
Re: New Editor version 2.180
Today, when renaming a couple of segments, the editor asked me if I was sure I wanted to create the city "none".
- Mon Oct 30, 2023 10:52 am
- Forum: WME Production Version Releases
- Topic: New Editor version 2.180
- Replies: 76
- Views: 71117
Re: Cannot enter YouTube username
It worked for me by putting:
Code: Select all
@username
- Wed Sep 27, 2023 8:09 am
- Forum: Website & Community Issues and Requests
- Topic: Cannot enter YouTube username
- Replies: 2
- Views: 178
Re: Project KoiFish is now available in production!!!
Hi, what should we do with these kind of requests? I've seen plenty, recently. (junction is simplified on Waze, not in Google maps) https://www.waze.com/it/editor?env=row&lat=43.34191&lon=13.57706&s=8522359218174&zoomLevel=19&segmentSuggestions=40115159 (road is split on Google m...
- Thu Sep 14, 2023 4:21 pm
- Forum: Waze Map Editor
- Topic: Project KoiFish is now available in production!!!
- Replies: 27
- Views: 6832
Re: Community Manager Status Update
Thanks Rachel for everything, good luck and success for your future wherever it will be
- Tue Aug 29, 2023 12:50 pm
- Forum: Localization
- Topic: Community Manager Status Update
- Replies: 6
- Views: 642
Re: [Script] WME Road Width Helper (WRWH)
And... it was today.
V. 0.4.5 is out
- Don't set the road width while the editor is not allowed to edit.
V. 0.4.5 is out
- Don't set the road width while the editor is not allowed to edit.
- Wed Aug 09, 2023 8:33 pm
- Forum: Addons, Extensions, and Scripts
- Topic: [Script] WME Road Width Helper (WRWH)
- Replies: 8
- Views: 4820
Re: [Script] WME Road Width Helper (WRWH)
Thanks, I am tracking it here. https://github.com/bedo2991/wme-road-wi ... r/issues/1
It will either be fixed today or in September
It will either be fixed today or in September
- Wed Aug 09, 2023 2:42 pm
- Forum: Addons, Extensions, and Scripts
- Topic: [Script] WME Road Width Helper (WRWH)
- Replies: 8
- Views: 4820
Re: [Script] WME Road Width Helper (WRWH)
V. 0.4.4 was released yesterday to fix the changes of the newest WME production release. As today the WME was rollbacked, those fixes are now errors that make the script break. I won't be able to release a new version in the meanwhile. You may manually install V. 0.4.3 again and disable TM's automat...
- Thu Aug 03, 2023 2:33 pm
- Forum: Addons, Extensions, and Scripts
- Topic: [Script] WME Road Width Helper (WRWH)
- Replies: 8
- Views: 4820
Re: New Editor version 2.180
I think it never had it, you need to set the lanes number to 0 (yes, this is the level of user-friendliness the UI has without scripts )krzycholub wrote: ↑Thu Aug 03, 2023 12:12 pm Plain WME - missing delete button in lane guidance screen!
- Thu Aug 03, 2023 12:23 pm
- Forum: WME Production Version Releases
- Topic: New Editor version 2.180 -> Reverted back to v.2.179
- Replies: 66
- Views: 7351
Re: New Editor version 2.180
Without script, I also can't always use existing segments to cut a segment. It works 90-95% of the time I'd say.
Edit: it seems to work way less often if the segment is moved once through the target segment and then back.
Edit: it seems to work way less often if the segment is moved once through the target segment and then back.
- Wed Aug 02, 2023 2:58 pm
- Forum: WME Production Version Releases
- Topic: New Editor version 2.180 -> Reverted back to v.2.179
- Replies: 66
- Views: 7351
Re: [Script] Street Vector Layer
V. 5.4.5 is out!
- Alternative names were not working in beta: fixed.
Known issue: the user lock level is not initialized correctly (affects: show the black line for locked segments).
It will be fixed automatically once WazeWrap gets updated.
- Alternative names were not working in beta: fixed.
Known issue: the user lock level is not initialized correctly (affects: show the black line for locked segments).
It will be fixed automatically once WazeWrap gets updated.
- Fri Jul 28, 2023 4:40 pm
- Forum: Addons, Extensions, and Scripts
- Topic: [Script] Street Vector Layer
- Replies: 366
- Views: 147742