New Waze Map Editor - Official Feedback Thread

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Re: New Waze Map Editor - Official Feedback Thread

Postby gettingthere » Thu Mar 15, 2012 10:18 pm

james_8970 wrote:This happens when new editors feel that what I selected as a minor highway and they feel its a major highway, etc. This is why I brought it up.


I don't quite understand how this is related to the one-way issue described in the previous posts.

I agree with AlanOfTheBerg - thanks for helping with mapping and providing suggestions on improving. AlanOfTheBerg, I, and most everyone else here are part of the Waze Community not Waze employees, just like you.
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Re: New Waze Map Editor - Official Feedback Thread

Postby gettingthere » Thu Mar 15, 2012 10:32 pm

Yes, this is the proper thread to post feedback regarding the recently updated Waze Map Editor. You are in the correct place.

The forum is a place for discussion. So often you will have other members of the community responding to posts. Waze staff doesn't have the time and/or the will to respond to every post from the community. We are attempting to help communicate what we know so that your post does not go unanswered. Although you could get lucky and get an response from an actual Waze employee too.

Directionality of the road does not change if editing other segment properties such as name, road type, etc.

The general recommendation is to lock segments on high-value/critical roads. In the future Waze has stated that the security model will change and new editors will be limited from editing certain road types automatically as part of the security model.
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Re: New Waze Map Editor - Official Feedback Thread

Postby gettingthere » Fri Mar 16, 2012 3:45 pm

foxitrot wrote:Are they already available on the NA server? Not seen them on INTL basemaps yet.


No, the gray arrows are not yet enabled on the USA/Canada WME or in the Beta.
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Re: New Waze Map Editor - Official Feedback Thread

Postby gettingthere » Wed Mar 28, 2012 2:45 pm

bigbear3764 wrote:He did the hard part in making the roads.


The easy part is drawing the roads. The hard part is naming them and setting the proper turn restrictions.
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Re: Auto join segment-New Waze Map Editor - Official Feedbac

Postby gettingthere » Thu Apr 05, 2012 2:55 pm

sreekumarr84 wrote:I do feel that waze should do an automatic joining of many such segments when they are close to each other and there are good enough driving data on this route (instead of showing it as an update request).


This would require significant logic in regards to automatic analysis of GPS points. In addition, setting turns allowed and denied would require even more analysis, although I suppose the junction could be treated as a base mapped junction and the turns could auto-adjust initially.

I don't expect we will see anything like this anytime soon. Some things are actually done better by humans than computers ;)
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Re: New Waze Map Editor - Official Feedback Thread

Postby harling » Wed Jan 25, 2012 2:43 am

Dave2084 wrote:Also it seems to have broken the papyrus extended tools greasemonkey script (in firefox anyway)

A new version (1.3.0) was released this evening, and it is working for me on FF 9.0.1 on both Win7 and Linux (OpenSuse). If you are referencing it from the standard location (http://waze-papyrus-extended-tools.googlecode.com/svn/trunk/waze.user.js), it should start working again once you refresh your browser.
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Re: New Waze Map Editor - Official Feedback Thread

Postby harling » Thu Jan 26, 2012 3:47 pm

Starting some time this morning, the bug in which deleting a junction messes up the "Properties" display has returned. Upon deleting a junction, the "Properties" window only displays "ID: nnnnnnnn". When a segment is selected on the map, details of the road do not display, and turn arrows do not appear on the map. The road is highlighted, but the editor behaves as though the road is not actually selected.
Last edited by dmcconachie on Thu Jan 26, 2012 4:59 pm, edited 1 time in total.
Reason: Broken URL removed
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Re: New Waze Map Editor - Official Feedback Thread

Postby harling » Thu Jan 26, 2012 3:57 pm

slicer wrote:
wroadd wrote:Add-on creators!
The xxx.waze.com/cartouche is redirected to https://world.waze.com/map-editor/
please, check it out! This little change will "kill" the add-ons!

It's done for the Extended tools script, but must use the link for chrome (which is working with ff too :) )

Unless the link has changed (I am using http://waze-papyrus-extended-tools.googlecode.com/svn/trunk/waze.user.js), the script is still only set up to activate with /cartouche/, not /map-editor/.
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Re: New Waze Map Editor - Official Feedback Thread

Postby harling » Thu Jan 26, 2012 4:24 pm

harling wrote:Starting some time this morning, the bug in which deleting a junction messes up the "Properties" display has returned...

Also just noticed: if you hit "undo" after deleting the junction, the Properties window only displays the status of the junction that you deleted;e.g.:

All Connections enabled.
Disallow all connections
ID: nnnnnnnn

And that content, too, is "stuck" in the Properties window until the page is reloaded. Pending edits still seem to save correctly, but there's only so much you can do in this state.
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Re: New Waze Map Editor - Official Feedback Thread

Postby harling » Thu Jan 26, 2012 5:16 pm


That works. Unfortunately, the "Open in" links still don't--at least not in FF. But I'll take activity on the project as a Good Sign™ (despite having built "chrome" into the script name).
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