Duplicate, Identical Road Segments being created... (again)

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Duplicate, Identical Road Segments being created... (again)

Postby BrianCanFixIT » Sun Feb 12, 2012 5:48 pm

In WME, when I add a new road to the following road, then I pan whilst adding said new road, a duplicate of the original road (or two in this case) are created & sometimes deleted. Last similar post I saw on this was in cartouche in 2010.

Is this a known bug?

Road that I am junctioning from:
https://www.waze.com/editor/?zoom=6&lat ... s=64490709
Video of problem:
http://www.youtube.com/watch?v=Vkmy1-vq5mE
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Re: Duplicate, Identical Road Segments being created... (aga

Postby jasonh300 » Sun Feb 12, 2012 6:08 pm

This is the first time I've seen anything like this. I've noticed an occasional layered road when doing cleanup, but it's always a little short section, so I usually discover it because I get an error while saving. I'm going to have to pay closer attention the next time this happens and see if it's anything like what you showed in the video.

BTW, what software are you using to make the video like that?
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Re: Duplicate, Identical Road Segments being created... (aga

Postby RallyChris » Sun Feb 12, 2012 6:51 pm

I don't do to much panning when building a new road, but have done it occasionally with no issue.

I'll keep my eye open for this too.
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Re: Duplicate, Identical Road Segments being created... (aga

Postby BrianCanFixIT » Sun Feb 12, 2012 7:20 pm

jasonh300 wrote:BTW, what software are you using to make the video like that?


On OSX Lion you can use "Quicktime Player" to do screen recordings (in previous versions you had to purchase QuickTime Pro). Alan showed me that one.
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Re: Duplicate, Identical Road Segments being created... (aga

Postby AlanOfTheBerg » Mon Feb 13, 2012 12:16 am

BrianCanFixIT wrote:
jasonh300 wrote:BTW, what software are you using to make the video like that?


On OSX Lion you can use "Quicktime Player" to do screen recordings (in previous versions you had to purchase QuickTime Pro). Alan showed me that one.

Nice. :)

It would be nice to have seen the state of that road prior to drawing the new one just to make sure it wasn't already doubled? It's hard to tell right now.
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Re: Duplicate, Identical Road Segments being created... (aga

Postby BrianCanFixIT » Wed Feb 15, 2012 4:18 pm

I did not save any changes, it still shows only shows one road, not duplicated, before editing... but I should have made that evident in the vid.
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Re: Duplicate, Identical Road Segments being created... (aga

Postby AlanOfTheBerg » Wed Mar 14, 2012 5:22 pm

I just had this problem happen to me today. I'm not sure how long the segment needs to be before the first road "splits" but this sure is obnoxious. Same situation as before: the original road is a single segment and this happens only when you pan a few times during the segment drawing.

The original segment is split into two new segments with different temp ID numbers, but the original remains as well.

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Re: Duplicate, Identical Road Segments being created... (aga

Postby jasonh300 » Wed Mar 14, 2012 6:47 pm

I got that last night. If you just drew in that blue segment to the left with the 45 degree angle, your situation is almost identical to mine.

I hit undo and started over and it happened again. A save and permalink solved it.
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Re: Duplicate, Identical Road Segments being created... (aga

Postby AlanOfTheBerg » Wed Mar 14, 2012 7:12 pm

jasonh300 wrote:I hit undo and started over and it happened again. A save and permalink solved it.

The only thing that worked for me is to draw a shorter segment. (The video starts with a fresh permalink load.)
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Re: Duplicate, Identical Road Segments being created... (aga

Postby Mike-1323 » Wed Mar 14, 2012 9:18 pm

I had this happen for the first time today. I didn't know it until I tried to add a road junction and save it. I kept getting the generic an error occurred message. Eventually I accidentally found the layered road and deleted it. Then I got the error during save but when I OK'ed out of the message everything had gone non-orange, the duplicate road was gone, and editing resumed normal operation. I just kind of scratched my head and assumed it was a synch error of some type and forgot about it until reading this thread.
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