Jolly editors

The place to get information and ask questions about everything to do with properly and successfully editing the Waze Map.

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Re: Jolly editors

Postby sketch » Tue Jul 14, 2015 9:42 pm

There will always be cheaters and fools. Design your locking standards and such to make sure that L2 locks aren't being used to protect anything that's actually important, and call it a day.

It took us so long to get L3 moved from 10,000 to 25,000 edits, I don't think we're going to see a change in L2. I don't think we should, either. It's a small step on the way that can motivate you to do your first thousand edits. If they're terrible edits, either you mean well and you'll find a mentor (or a mentor will find you), or you don't and you'll get blocked. Either way, having novice L2s shouldn't hurt the map any more than having novice L1s does.
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Re: Jolly editors

Postby KC-Guardrail » Tue Jul 14, 2015 7:40 am

JB15TM wrote:Driving opens up new areas to edit. But there is a downside... and this was from a Rank 2. SMH


I'm always amazed at the incompetence of some of the level 2 editors. Maybe it's time they raise the edit count before getting a level 2. Perhaps Waze could have some required reading before attaining level 2.
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Re: Jolly editors

Postby taco909 » Mon Jul 13, 2015 8:07 pm

See above:

Day 1: add 500 PLRs
Day 2: remove 500 PLRs
Day 3: promoted to rank 2.


R2 is too easy to reach... especially now that they increased the requirement for R3, and R3 must still be approved by the RC.
No quality control at all on R2, and I encounter their "droppings" frequently.
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Re: Jolly editors

Postby JB15TM » Mon Jul 13, 2015 7:41 pm

Driving opens up new areas to edit. But there is a downside... and this was from a Rank 2. SMH
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Re: Jolly editors

Postby CrackedLCD » Tue Jun 30, 2015 1:40 am

A road-based visual interpretation of fourth of July fireworks, perhaps? :D
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Re: Jolly editors

Postby Spaidermens11 » Thu Jun 25, 2015 5:50 am

Re: Questions ? And the answer !
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Re: Jolly editors

Postby qwaletee » Mon Jun 22, 2015 8:58 pm

We have tools to ease that pain.
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Re: Jolly editors

Postby voludu2 » Wed Jun 17, 2015 6:14 pm

Unfortunately for everyone, it looks like the editor did not return on day 2 to learn and fix and collect the easy edit counts.
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Re: Jolly editors

Postby robertonthego » Wed Jun 17, 2015 5:15 pm

DwarfLord wrote:
voludu2 wrote:Day 1: add 500 PLRs
Day 2: remove 500 PLRs
Day 3: promoted to rank 2.

Which is why, if I'm going to lock perimeter and arterial PLRs against getting connected to this stuff, I lock 'em at 3.


That's assuming they attempt to make the connections... this editor didn't even make the connections to the existing level one roads inside the mall. Heck, half of the stuff he added he didn't make the connections between. Just draw, draw, draw.
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Re: Jolly editors

Postby DwarfLord » Wed Jun 17, 2015 5:11 pm

voludu2 wrote:Day 1: add 500 PLRs
Day 2: remove 500 PLRs
Day 3: promoted to rank 2.

Which is why, if I'm going to lock perimeter and arterial PLRs against getting connected to this stuff, I lock 'em at 3.
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