Jolly editors

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Re: Jolly editors

Postby CTGreybeard » Wed Jul 17, 2013 12:42 am

This probably doesn't strictly apply to the topic but I found this one today.

Here if you zoom between the two 10m zoom levels the season changes from Fall to dead Winter. It's a cool effect ...
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Re: Jolly editors

Postby CTGreybeard » Fri Oct 11, 2013 2:27 am

akpolarbee wrote: I'm more concerned with the airport across town where there ARE some roads that tie into the taxiway/runway system.
https://www.waze.com/editor/?zoom=6&lat ... TTTTTTTTTT

You did hear, of course, about Apple's problems at Anchorage with routing people onto the taxiways? :o
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Re: Jolly editors

Postby daknife » Sat Jan 12, 2013 4:58 am

LOL but I think that goes in the Jolly Highway Engineers thread. ;)
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Re: Jolly editors

Postby daknife » Tue Jul 30, 2013 5:45 am

Fun. :roll:

On the one hand it is an intriguing idea, that seems it might even lead to cleaner looking maps. If you get the turns right, pulling the two lanes together like that seems like it might just be a semi-good idea. But leave even a single error in there and interesting idea suddenly becomes not such a good idea. If they'ed even just pulled the lanes very close together in the closest zoom level it would be more feasible.

Enjoy fixing it.
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Re: Jolly editors

Postby daknife » Mon Sep 16, 2013 9:19 am

Unfortunately some do.
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Re: Jolly editors

Postby daknife » Tue Nov 05, 2013 8:00 am

That's more of a Jolly User rather than a Jolly Editor.
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Re: Jolly editors

Postby daknife » Sat Nov 09, 2013 8:09 am

shawndoc wrote:Vent: Just had a user close as 'solved' over 150 UR's that I had outstanding comments on in under 45 minutes. Who knows how many more that I didn't have comments on he closed as well...
Notice anything missing? The entire city should look like that section on the right hand side. The desolation continues south through Long Beach.

Which is one problem I have with the conversation system. It leaves the UR on the map for someone else to close. What we need is the option of just leaving it open to be followed and maybe someone else can fix (for real not just close it) OR an option that lets the original responding editor semi-close it, to remove it from the editor for others but leave it still in the system for him and the original reporting User to talk and figure out the fix. My biggest fear with this system as is, is that we will return to the bad old days of thousands of unresolved UR's sitting on the maps because everybody is afraid to close one that is still pending.

Back when I started, once I figured things out I spent a great deal of time using the pending UR's list, clearing it UR by UR. Many I just had to mark not identified but at least they were finally getting cleared from the map so that current, real problems could be found instead of just being part of the normal overwhelming clutter. Without a management tool this is going to result in either such closures, or a return to the days of maps cluttered wall to wall with unresolved UR's. Maybe I've missed something if so point me to it (Oct was crazy and I haven't been able to do much editing or even reading in the forums,) but I see a big flaw in this system.

And I have to admit I mis-read the instructions at first and closed a few reports (and NI) after posting my comment requesting more info. Doh!
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Re: Jolly editors

Postby daknife » Sun Nov 10, 2013 7:45 am

Riamus wrote:With the current Wiki on conversations, you wouldn't just leave it open forever even if it has conversations. If the conversation is dead - nothing within a long time - then unless you can find a solution, you can close it... though I would still suggest talking to the editor having the conversation first just in case they have a reason to keep it open. I don't really see any more of an issue with that than with the old method. Only now, we can easily solve many problems that were unsolvable in the past.

Until someone gets yelled at for closing a week or two old UR that someone thought the user would eventually get back to them. Or you send a message to the editor and wait until they get around to responding to you to tell you that they think they know the problem they are just waiting on the response from the user to make sure, and so it gets left open for another week. Meanwhile being a busy editor you move on and who knows when it'll get addressed again to be closed.

I just plain don't like leaving my map cluttered with UR's. Let me make my comment to the User asking for more info and have the UR go away until the user replies with the needed info. At which point I click on the notification and I am taken to the UR and all the details pop back up. My response was to Shawndoc's experience of someone coming along and "cleaning up" 150 UR's, that's not a trivial amount of UR's cluttering up the map. Go back and look at Shawn's map in his post. The devastated area is what a map should look like after an editor has gone over it, the area to the right is the problem in my opinion.

I guarantee you will see more well intentioned clean-up's like what Shawn and others in that area experienced. We need the option of leaving the UR on the map for others to look at as well, or of starting a conversation but otherwise clearing the UR off the map so as not to leave it cluttered.

iainhouse wrote:When I first became a CM, we had some URs in out-of-the-way areas that were over a year old.
When I started editing in early 2012 I was finding UR's dating back to 2009, city maps were nearly solid UR's. Las Vegas was a sea of UR's when I got CM status and visited there the first time. There were plenty of GPS tracks down the interstate through the city but very few off the freeway within the city. There were so many UR's I had to work zoomed in so they wouldn't bog my system down as it tried to plot them all. But I started just clearing the UR's(making fixes when I could easily see the needed fix), and basic directionality clean-up. Within a few weeks GPS tracks were popping up in the cleaned up areas and local editors started working on it as well. But it was a mess, so much that I think others had tried to work on it before me and just got discouraged. I spent the time, I did the same in my own state and throughout the mountain west.

I don't want to go back to the bad old days where the maps are full of UR's weeks, months, or even years old. The roads are mostly working so it won't be as bad but a sea of open UR's is not healthy. I will try that script, I haven't used it before, but even then it still leaves the problem of UR's sitting cluttering up the map, hiding newer ones waiting for the user to respond to the original editor. Conversations are a great idea we've greatly missed this feature since cartouche but it needs some adjustment. (Not that Waze ever makes any changes based on user recommendations here in the forums.)
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Re: Jolly editors

Postby daknife » Fri Feb 07, 2014 2:33 am

So which segment needs to be fixed again?
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Re: Jolly editors

Postby daknife » Sat Mar 01, 2014 7:48 am

Is that red hand flipping the bird?
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