WazeBar v0.0.54 - Safari Extension for Waze Map Editor

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Re: WazeBar v0.0.40 - Safari Extension for Waze Map Editor

Postby mike-bronner » Tue Nov 06, 2012 5:43 pm

Good to hear :) You're using Safari 6, right?
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Re: WazeBar v0.0.40 - Safari Extension for Waze Map Editor

Postby AlanOfTheBerg » Tue Nov 06, 2012 5:53 pm

kaeoboy wrote:Seems to be going well on Safari, Mac OS 10.7.5. Have not tried all of the functions yet. Thank you for the quick update.

Hey, could you verify or confirm that Ctrl+s does not work for Save in Safari on Mac? I'm having problems with it on Windows.
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Re: WazeBar v0.0.40 - Safari Extension for Waze Map Editor

Postby mike-bronner » Tue Nov 06, 2012 6:00 pm

It seems to work now on Mac with Safari.
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Re: WazeBar v0.0.41 - Safari Extension for Waze Map Editor

Postby mike-bronner » Wed Nov 07, 2012 5:31 am

Path 0.0.41 is available with a new feature: segment details now display shield information if available. This may help in debugging incorrect or missing shield information that could cause issues incorrect display in the client. Unfortunately there is not yet a method to make changes to this, but we are investigating the possibilities.
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Screen Shot 2012-11-06 at 10.28.40 PM.jpg
Display of shield information.
Screen Shot 2012-11-06 at 10.28.40 PM.jpg (110.09 KiB) Viewed 1314 times
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Re: WazeBar v0.0.42 - Safari Extension for Waze Map Editor

Postby mike-bronner » Wed Nov 07, 2012 3:07 pm

Patch 0.0.42 fixes a small bug that throws an error when anything other than a segment is selected.
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Re: WazeBar v0.0.42 - Safari Extension for Waze Map Editor

Postby AlanOfTheBerg » Wed Nov 07, 2012 7:01 pm

Works good so far. You're looking to incorporate JNF when released, right?
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Re: WazeBar v0.0.43 - Safari Extension for Waze Map Editor

Postby mike-bronner » Sun Nov 11, 2012 11:57 pm

Update patch 0.0.43 is available. This is actually quite a large update:
  • New functionality: alert user that an error was thrown.
  • Functionality update: show shields for all streets of a segment, where applicable.
  • Script update: updated WMECH to latest version 1.4.6 (this is still beta, please provide timbones with feedback if you experience any issues -- I decided to move ahead with his beta script, as the old 1.4.2 was throwing errors in certain circumstances, and this one is a lot more stable).
  • New script: included Junction Node Fixer script by bgodette (still experimental -- only enable this if you are familiar with it).
  • Script update: updated URO to latest version (1.9).
  • Bug fix: corrected version checking functionality for Safari 5.x. (This used to fail previously due to Safari Extension limitations in Safari 5.x, but a work-a-round has been found.)
We are getting closer to 0.1 beta release. :) Once we have reached 0.1 and everything is stable, I will move most of the effort to convert it into a GreaseMonkey script -- there will some key differences, one of which is that WazeBar will not include other userscripts on non-Safari browsers, but will provide detection for them. At that point we will also encourage Safari for Windows users to switch to Chrome, as Safari for Windows is not supported any more.

Thanks!
As always, let me know if you encounter oddities.

~Mike
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Re: WazeBar v0.0.44 - Safari Extension for Waze Map Editor

Postby mike-bronner » Mon Nov 12, 2012 12:50 am

Had to release an emergency patch fix 0.0.44:
  • Bug fix: 0.0.44 fixed an issue that would cause JNF to not behave as intended. There were no adverse effects, but it wouldn't fix certain node issues. This has been corrected.

Sorry for the inconvenience. Thanks to AlanOfTheBerg for helping to trouble-shoot this issue.
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Re: WazeBar v0.0.46 - Safari Extension for Waze Map Editor

Postby mike-bronner » Mon Nov 12, 2012 10:50 pm

Patch 0.0.46 is out now. This patch fixes some errors that users were experiencing relating to WMECH 1.4.6, as well as adds the current permalink to error reports to help with troubleshooting.
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Re: WazeBar v0.0.46 - Safari Extension for Waze Map Editor

Postby OhioStMusicMan » Tue Nov 13, 2012 4:27 am

Wow - so happy I made my way here. Thanks for all your work thus far!
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