[Script] UROverview Plus v3.92 (20160924)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: UROverview script - v1.5

Postby iainhouse » Mon Nov 05, 2012 11:54 pm

Well done sir!

Easy enough for you now, Darren? ;)
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Re: UROverview script - v1.5

Postby dmcconachie » Tue Nov 06, 2012 7:39 am

Haha, yes thanks.

*must be less lazy today*

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Re: UROverview script - v1.5

Postby AlanOfTheBerg » Tue Nov 06, 2012 4:40 pm

How about updating the first post title with version and date info like other scripts?
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Re: UROverview script - v1.5

Postby pvaladares » Tue Nov 06, 2012 8:26 pm

AlanOfTheBerg wrote:How about updating the first post title with version and date info like other scripts?


Agree ;)
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Re: UROverview v1.8 (20121105)

Postby Twister-UK » Tue Nov 06, 2012 9:59 pm

Ah, so that's how you do it... was wondering why changing the title of each new post only changed the title for that one post and not the entire thread :oops:
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Re: UROverview v1.9 (20121110)

Postby Twister-UK » Fri Nov 09, 2012 11:49 pm

Thanks to the new play mode in WME, I've been able to test the code with problem markers outside my usual edit areas, and so 1.9 marks a welcome return for problem marker pop-up support...

http://userscripts.org/scripts/show/145186
Last edited by foxitrot on Mon Nov 12, 2012 8:27 am, edited 1 time in total.
Reason: Bumped version number + date
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Re: [Script] UROverview v1.10 (20121125)

Postby Twister-UK » Sun Nov 25, 2012 11:12 pm

The 1.10 release includes some code kindly donated by davipt, which allows cameras to be filtered if they were last edited by the currently logged-in user. I've also tweaked the CSS slightly to reduce the amount of wasted space in the config tabs.

http://userscripts.org/scripts/show/145186
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Re: [Script] UROverview v1.10 (20121125)

Postby floppyrod84 » Mon Nov 26, 2012 12:26 am

Would it be at all possible to be able to show cameras at a higher zoom or does the editor not give that info after a certain zoom level?

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[Script] UROverview v1.10 (20121125)

Postby davide7O » Mon Nov 26, 2012 1:41 am

xteejx wrote:Would it be at all possible to be able to show cameras at a higher zoom or does the editor not give that info after a certain zoom level?

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Today I noticed that at the higher zoom level they were visible all over


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Re: [Script] UROverview v1.10 (20121125)

Postby Twister-UK » Mon Nov 26, 2012 9:37 pm

xteejx wrote:Would it be at all possible to be able to show cameras at a higher zoom or does the editor not give that info after a certain zoom level?

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WME doesn't request camera data from the server if you're at zoom level 2 or below (bottom three clicks on the zoom slider). I could do my own request a la LMUR, but since at that zoom level you also lose the minor roads I'm not sure how much use it'd be to show a bunch of camera markers on what would then appear to be a blank part of the map...
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