Map Editor major ver (Nov 5, 2012) Official Feedback

The place to get information and ask questions about everything to do with properly and successfully editing the Waze Map.

Use this forum for all general editing questions, and the sub-forums for specific types of Waze Map Editor features.

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Thu Nov 08, 2012 5:18 am

That's not a bad idea! :-)

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Thu Nov 08, 2012 10:26 am

Best option here is to ignore those people that spout crap thinking they know what things are.
Trust those with proper signatures and/or post counts.

If you create a road from nowhere to the dead end, then delete the new road, it should result in a terminated end (junction node). The reason this is needed is for navigation as waze gets confused if it thinks it's facing towards the dead end, and will give the "proceed to highlighted route" thing. Have also seen it play with TTS (maybe another issue), and starts a route far from your location (again, maybe a local issue).

Bottom line, waze navigates from junction to junction. Without these nodes, it gets confused and messes up.

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Edit: Kuhl I realise you were the last poster, the first paragraph was not aimed at you or anything ;-) just to avoid confusion here.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Thu Nov 08, 2012 12:51 pm

Not a big issue, no but it would still be nice to be able to differentiate between with/without junction nodes, perhaps with a different shape A or B. Hacking a script together to get something to show has to be worse in practice than the company showing it themselves?
Not knocking the script, Timbones and the other guys have done an amazing job, and I use it all the time ;) Just saying :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Fri Nov 09, 2012 11:32 am

Well said Dave, been annoying me for ages that!

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Sat Nov 10, 2012 7:19 am

You prefer to work slower?

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Sat Nov 10, 2012 10:05 pm

And none of the above issues are news to anyone including waze. Please post about real issues with the editor, not simple timeouts!

Edit: oops, that's kinda what you just said, didn't read it fully :-P

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Sun Nov 11, 2012 2:36 am

I hope so too.
Sorry if those newer editors are a little peeved, but non-loading images really is nothing new to most of us, and it does seem to happen during high server load and during the tile building process for that same reason.

I look forward to the day that the browser updates the tile image itself when Save is clicked, and the resulting pngs sent back to the server for redistribution to others. Distributed computing is still the way forward imho.

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby xteejx » Fri Nov 30, 2012 1:54 am

Look the same to me...?

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby youncs » Mon Nov 05, 2012 11:29 pm

I agree the large text on the left info tab is a bit overwhelming.

When you're doing thousands of edits it really helps having things a bit more condensed.

Working ok for me so far.

Still hoping to be able to send messages to UR's so I can at least paste a link to the wiki or forum
explaining why I didn't / couldn't fix the problem they reported.
iPhone 4 / iOS6 *I dont' navigate very often, but when I do, I use Apple Maps . . .
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby youncs » Mon Nov 05, 2012 11:52 pm

davipt wrote:
youncs wrote:Still hoping to be able to send messages to UR's so I can at least paste a link to the wiki or forum explaining why I didn't / couldn't fix the problem they reported.


I'd be happy just to see the name of the reporter. Then we could talk to the guy via the forum.


I can't get map editors to talk to me via the forum :roll:
iPhone 4 / iOS6 *I dont' navigate very often, but when I do, I use Apple Maps . . .
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