Editor Version Dec 19th Official Feedback Thread

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Re: Editor Version Dec 19th Official Feedback Thread

Postby dmcconachie » Thu Jan 10, 2013 12:12 am

All of the information is in the wiki, on the nanorep support system and the changes are within the post you quoted. If you're editing properly the changes will be irrelevant.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby HandOfMadness » Thu Jan 10, 2013 12:16 am

Another new "Waze Automatic" script creating User Reports, or at least a modification on the old one:

Waze Automatic: We suspect that this segment is associated with a different city than the one it is currently in. PLEASE don't leave it without street / city name


So far, all of the ones I have found
A) Did have the correct city
B) Were un-named
C) Were set to street type

And they should have been left unnamed, but probably should have been set to private road. 2 were roads inside a rock quarry, and the other was a road running through an apartment/condo complex.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby HandOfMadness » Thu Jan 10, 2013 1:43 am

Just an update, I went back to two of them and turned the city layer on. It looks like there's either a smudge, or just the way Waze handles city borders, doesn't like the curvy twisty borders that sometimes crop up where multiple cities merge together.

I'll need to poke around later, as well as try to figure out what the official border lines are.

If anyone has a resource for finding the exact city borders in California cities, I'd appreciate it. (Real borders, not mailing address/zip code borders, which often don't match the actual city limits)
Update: Here's a city zoning map from one of the cities, to give you an idea of how messy things are in this area.
https://www.cityofindustry.org/pdf/zoningmap.pdf
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Re: Editor Version Dec 19th Official Feedback Thread

Postby jemay » Thu Jan 10, 2013 2:12 am

The ones I cleared in Santa Clarita area where the cities inside of cities. And removing a city name that is the county name. Also in that area are city areas, not actual city names so knowing those boundaries are hard to know and find. But you are right the lines causes issues.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby Bigbear3764 » Thu Jan 10, 2013 2:25 am

This is crazy! It must see or think this is in a different city. I've cleared 250 of these new system errors. I think I fixed 10 of them. Feel like I'm wasting my time. Wasn't even soft turns in this area.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Thu Jan 10, 2013 3:01 am

It sounds like the operation is mostly working as designed:

1. Segments incorrectly labeled with "Portolla Valley" were to be automatically updated to the correct city they are in, if that city could be identified
2. Segments were set to "no city" if the city could not be positively identified and a UR posted.

Only #2 was supposed to generate a UR, but perhaps, ALL of them generated a UR? That let's us verify them at least, to make sure the update process got it correct.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby jemay » Thu Jan 10, 2013 3:21 am

The set of Automatic Report created today, were segments with city names inside or smudged into another city names. I did not notice any segments with no city being identified.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby skbun » Thu Jan 10, 2013 4:54 am

AlanOfTheBerg wrote:It sounds like the operation is mostly working as designed:

1. Segments incorrectly labeled with "Portolla Valley" were to be automatically updated to the correct city they are in, if that city could be identified
2. Segments were set to "no city" if the city could not be positively identified and a UR posted.

Only #2 was supposed to generate a UR, but perhaps, ALL of them generated a UR? That let's us verify them at least, to make sure the update process got it correct.


Does this mean some or most of the PV smudge is supposed to be gone? I've got some up in Trinity county and near Mendocino, still. Maybe the script is still running?
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Re: Editor Version Dec 19th Official Feedback Thread

Postby HandOfMadness » Thu Jan 10, 2013 4:56 am

skbun wrote:Does this mean some or most of the PV smudge is supposed to be gone? I've got some up in Trinity county and near Mendocino, still. Maybe the script is still running?


I spent an hour today manually cleaning up PV segments in the SoCal desert today. So no, they haven't gone anywhere.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby skbun » Thu Jan 10, 2013 5:01 am

shawndoc wrote:
skbun wrote:Does this mean some or most of the PV smudge is supposed to be gone? I've got some up in Trinity county and near Mendocino, still. Maybe the script is still running?


I spent an hour today manually cleaning up PV segments in the SoCal desert today. So no, they haven't gone anywhere.


Alas, if true. Did you see the trick about reducing the size of the Chrome browser's zoom, so WME Addons can maximise the number of segments it can see at once, at zoom 4? (You can then select all segments with PV city using the addon, then edit with standard WME city editing on all segments, set to none, and they're gone.). At least that way it can be done 9 square miles at a time rather than about 2.5.
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