Editor Version Dec 19th Official Feedback Thread

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Re: Editor Version Dec 19th Official Feedback Thread

Postby AndyPoms » Thu Dec 20, 2012 10:19 pm

When creating a landmark, the address is automatically populated, HOWEVER it is not saved when the landmark is saved even if you click edit & apply for the address. You have to save the landmark, which then appears with no address, THEN edit the address, then save again.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AndyPoms » Thu Dec 20, 2012 9:18 pm

dbrightwell wrote:More confusing is this error...
https://www.waze.com/editor/?lon=-88.97 ... TTTTTTTTFT
Waze recommends a turn where this is no street on the map. So there are no turn restrictions to address. How do I deal with this?

Some of these are using (very) old data right now. There may have been a problem there before, but it has already been fixed.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AndyPoms » Thu Dec 20, 2012 8:51 pm

jasonh300 wrote:
AlanOfTheBerg wrote:The new method of zooming in and leaving the nasty pixelated version of the previous viewport is very distracting. The images sometimes stay onscreen like this between 3-10 seconds, which is way too long. It's as if WME code changed as well as caching algorithms as the road layer image loading is very poor now. Before the Dec 19 release, this type of image was almost never seen. Now, it's every zoom. And, this was never tested in beta. Please stop releasing untested code.


I keep getting images that look like someone spray painted the roads on. Any redrawing after a major zoom in or zoom out takes forever and often requires a reload just to get things to load.
I haven't had to reload, but am experiencing the same "spray paint" effect, and not smooth zooming.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AndyPoms » Thu Dec 20, 2012 12:58 am

shawndoc wrote:You only need to check the marked junction to make sure the turn restrictions are set properly. I'm finding the majority have some sort of mistake.
With this type of automatic error, you need to check further down the route the user(s) did take as another turn (or series of turns) they took could be incorrect, or even segments with the wrong direction.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlexN-114 » Fri Dec 21, 2012 10:05 am

The tool Junction Node Fixer (JNF) does not work anymore, because od an issue with the version number. :(
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Fri Jan 11, 2013 8:51 pm

bgodette wrote:
AlanOfTheBerg wrote:What I'm saying is that when the primary street exists and you add an alternate, WME appears to pick the same CityID as the primary.
Which is how it works now. Does nothing for fixing the damage done by Cartouche in the past, and being unable to see what state+country the alternates belong to is a bit of an annoyance.

Agreed. At least with WMECH, we have some ability to find it. Deleting all alt streets and adding in valid ones is the only way to do it for now.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Fri Jan 11, 2013 5:57 pm

bgodette wrote:
AlanOfTheBerg wrote:It appears that WME will pull the correct CItyID from the primary segment even if other same-name-incorrect-cityid exists in the current location.
Except when it isn't.
https://www.waze.com/editor/?zoom=4&lat ... s=62639276
The alternate Street is "Main St" in "Westlake, Other, United States". The primaryStreetID is "Main St" in "Westlake, Ohio, United States". A bunch of this stuff is likely leftover damage from Cartouche, but the problem is, is if there was *no* primaryStreetID, the alternates are uneditable in WME until one is added. Fortunately that can all be done without intermediate saves.

What I'm saying is that when the primary street exists and you add an alternate, WME appears to pick the same CityID as the primary. If the PrimaryID doesn't exist, of course WME can't pick it as the primary.

The "can't update alternate streets when primary ID not set" is on the list.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Fri Jan 11, 2013 4:53 pm

bgodette wrote:
bz2012 wrote:Can't you add another Alternate name that IS correct and then delete the one that is wrong?
Only after added a primary Street is applied. It's a WME UI prohibition.

In addition alternates don't show state or country information even tho that is part of the City (object) the Street (object) references. So smudges across states and/or countries can exist in the alternates and it's not directly visible as such in WME.

Updating WMECH include that info for the alternate list should be straight forward and I'll be doing so to my own fork this weekend.

It appears that WME will pull the correct CItyID from the primary segment even if other same-name-incorrect-cityid exists in the current location.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Thu Jan 10, 2013 3:01 am

It sounds like the operation is mostly working as designed:

1. Segments incorrectly labeled with "Portolla Valley" were to be automatically updated to the correct city they are in, if that city could be identified
2. Segments were set to "no city" if the city could not be positively identified and a UR posted.

Only #2 was supposed to generate a UR, but perhaps, ALL of them generated a UR? That let's us verify them at least, to make sure the update process got it correct.
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Re: Editor Version Dec 19th Official Feedback Thread

Postby AlanOfTheBerg » Wed Jan 02, 2013 4:52 am

jasonh300 wrote:What needs to happen is that the editor should give an error if you attempt to save a road that hasn't had the city and street filled or the No City/No Street checkboxes checked.

It's on the list.
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