[Script] WME Junction Node Fixer v0.2.1 2017-08-16

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Junction Node Fixer v0.0.7.5 Dec 23 2012

Postby steveningelbrecht » Wed May 22, 2013 2:04 pm

Maantje76 reported something like this yesterday, but in the evening everything was working again... Looks like this problem, if it is the same, is back now...
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Re: [Script] WME Junction Node Fixer v0.0.8.2 2014-01-29

Postby spookyx » Mon Apr 14, 2014 3:54 pm

The website its been down for at least a couple of weeks. Can you upload to an alternative storage?
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby skippy10 » Mon Aug 24, 2015 2:35 pm

AndyPoms wrote:users were routed off the highway, down a dead end with a disabled U-Turn, go get on a different highway that then merges back with the original highway


This happened to me last week as I willingly didn't follow Waze's direction to make tests.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby SkiDooGuy » Wed Dec 24, 2014 8:07 pm

Apparently not. Seeing a lot of null elevations around LA now...
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Re: [Script] WME Junction Node Fixer v0.0.9.0 2014-08-18

Postby SkiDooGuy » Tue Aug 19, 2014 4:15 am

Well I have no technical jargon or expertise. But I had the client route a user into a neighborhood with no loops and only one way in/out. COMPLETELY out of the way of the destination to have them on a dead end U-Turn. This way very recent.

I'll go find the UR and post it if you like. But it's an example of dead-end U-Turn mischief at it's finest.

After it was supposed to have been *fixed*.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby sketch » Wed Mar 04, 2015 11:07 pm

By contrast, IMO, the same-node-segments bug would require a much deeper change than the addition of a dead-end U turn penalty to the routing server or a delay in post-save segment data loading to WME – presumably, you'd need to change the way the app parses and displays a route and the way the routing server describes the route to the app – so I have no qualms continuing to edit around it.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby sketch » Sun Mar 01, 2015 11:06 pm

bgodette wrote:Enabled if you want the new U-Turn instruction to work if Waze starts you out pointed the wrong way on a dead-end or if you drive into a dead-end (car-pool).

Or if you want to be able to set a stop point on any of those dead ends.

Waze staff has told us they were supposed to all be enabled automatically, but it still hasn't happened.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby sketch » Sun Mar 01, 2015 1:30 am

taco909 wrote:. . . if you have Toolbox installed in Firefox, you have all JNF functionality.

With one exception: Toolbox removed the feature that enables dead-end U turns when using JNF on the other end of a dead-end segment.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby sketch » Wed Jan 14, 2015 12:42 am

AlanOfTheBerg wrote:
BellHouse wrote:Just to be sure: which version of JNF are you running? I am not aware that the current 0.0.9.6 produces any button "Automatically fix node (Q)".

That's not a button, but it is text suggesting that you tap 'Q' on the keyboard to fix.

Not exactly. It's a link. Provided by WMECH when a node with a highlighted soft turn, revcon, etc. is selected, if JNF is installed. Clicking it performs the JNF function on that node.
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Re: [Script] WME Junction Node Fixer v0.0.9.6 2014-12-23

Postby sketch » Tue Dec 30, 2014 12:57 am

TB is in progress. A few days probably. Needs to be tested but most of us are out for the holidays.
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