[Script] WME Add-Ons V0.45 ==> Features moved in WME Toolbox

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Add-Ons

Postby doctorkb » Sun Mar 24, 2013 5:05 pm

AlexN-114 wrote:
svx-biker wrote:With the release of the new WME it doesn't work anymore.

I think the problem of WME-AddOns and JNF are, that thay manipulate the content of the editor. So the author has a version check. And before thay give their plugins free for a new version of the editor, they have to check if the plugins work correct with the new editor and don't distroy any data.


JNF is working fine, though, it seems.
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Re: [Script] WME Add-Ons

Postby doctorkb » Sun Mar 24, 2013 11:02 pm

houstonmg wrote:Thanks work good in Firefox but I can't install en Chrome. any idea?


The Chrome link works fine for me...
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Mon Apr 08, 2013 1:51 am

invented wrote:I'm finding that editing the City field inside a lot of segments selected inside a landmark results in the segment name being wiped out en masse. Pretty dangerous.


Are you using the Properties window of Addons, or the standard address editing area in WME?
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Wed Apr 10, 2013 12:41 am

invented wrote:
doctorkb wrote:
invented wrote:I'm finding that editing the City field inside a lot of segments selected inside a landmark results in the segment name being wiped out en masse. Pretty dangerous.


Are you using the Properties window of Addons, or the standard address editing area in WME?

The Properties field in WME Add-Ons.


Funny. I've been doing it without issue. In fact, most of the lower mainland of BC has been subject to it.

How many segments are you selecting? I try to keep each change to ~150-200 as I'm told higher numbers can lead to corruption...
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Wed Apr 10, 2013 3:46 am

fvwazing wrote:Corruption... in what sense?


Invented is reporting that street names are getting lost.
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Thu Apr 11, 2013 2:50 pm

invented wrote:
doctorkb wrote:
Funny. I've been doing it without issue. In fact, most of the lower mainland of BC has been subject to it.

How many segments are you selecting? I try to keep each change to ~150-200 as I'm told higher numbers can lead to corruption...

I've had bad luck with smaller selections as well. I'm not sure what's doing it. And then I've had higher-quantity selections where it works fine. I just always have to click on various segments before hitting Save to make sure the city name stays intact.


When you've made these, do you recall your save counter? (i.e. the number on the save button). That is what I meant by keeping each change in the ~150 range.
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Mon May 06, 2013 10:07 pm

invented -- I had the same issue working around Sault Ste. Marie. I've put a feature request in to have the WME Addons have a "State" field in the Properties box for this reason.
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Re: [Script] WME Add-Ons V0.43

Postby doctorkb » Tue May 07, 2013 2:54 am

skbun wrote:
gdu1971 wrote:
doctorkb wrote:invented -- I had the same issue working around Sault Ste. Marie. I've put a feature request in to have the WME Addons have a "State" field in the Properties box for this reason.

Hi All,
I've been noticed by your feature request but the patch you submitted is not enough to have somewhat working and the major problem is my location in France without states. I don't have any chance to be able to test and investigate around my changes...
That's why I'm requesting if there is anybody there able to send me a complete patch to integrate this feature?
Regards,


How about give gdu a small AM spot in a low impact area that demonstrates states on NA... ?

Sent from my Nexus 4 using Tapatalk 2


That was what I was going to suggest... perhaps an area where there is overlap across the border (e.g. Sault Ste. Marie or Niagara Falls)?
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Re: [Script] WME Add-Ons

Postby drummer83 » Tue Jan 08, 2013 11:48 am

shawndoc wrote:
GizmoGuy411 wrote:Version 0.3 seemed to work fine, however version 0.40 does not appear the same in WME.

The button is no longer on the same line as the other WME buttons, and the WME Add-Ons menu pops up too far to the right and is not entirely visible. The subs menus therefore do not appear at all.


I'm not having this problem with .4. Is it maybe conflicting with another plugin or require a refresh of Chrome?


This could also be due to the zoom set in the browser Ctrl + "+" or Ctrl + "-".
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Re: [Script] WME Add-Ons

Postby enhket » Tue Jan 08, 2013 2:52 am

shawndoc wrote:So here's the big question: Does the segment list work correctly in Chrome? I hated having to switch to Firefox (which won't let me click E/W streets) to use the segment list to track down Portola segments.


it has been working fine.
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