**Twin Cities Wazing Help/Support**

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Re: **Twin Cities Wazing Help/Support**

Postby rtwolfe » Tue Mar 30, 2010 1:39 am

I 35 W ROAD CONSTRUCTION SOUTH OF 94.

Hey Lemon. This is a follow up to my earlier post on this,

I think you and I are area managers for this tough piece of real estate.
The issue is the aerial maps are out of date. You can see this when you turn on 'recent gps points'.
It will take a lot of work to clean it up 'blind'. But as a major freeway, folks will be getting pretty frustrated if it stays in current condition. Based on info I can find the project will not be completed until 12/2010.

I also worry about fixing it and then having a newbie wazer go changing the road layout. I suppose if we do it pretty well, they at least won't be able to delete the roads we set up, they'll just move them and we can change them back. Do you think we could temporarily label them '135 const zone pls don't change'

I was scanning the web and found a couple map PDFs from the DOT that show the final layout and even the status of work as of Feb 2010.

http://www.dot.state.mn.us/projects/cro ... osures.pdf

Here's a screen capture
[ img ]

I'd propose whoever does this should set up the current map as best we can to match the future layout, using recent GPS points and the DOT map to get the roads 'close'.

Your thoughts Lemon?
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Re: **Twin Cities Wazing Help/Support**

Postby OscarC » Fri Mar 26, 2010 7:26 pm

well it seemed to route correctly for me, but it did want me to make a U-turn at the ends of the split which I saw was not really possible so I restricted those turns in Cartouche so it won't do that again.

let me know if you have problems with it routing.

Oscar
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Re: **Twin Cities Wazing Help/Support**

Postby OscarC » Fri Mar 26, 2010 4:13 pm

Hey rtwolfe,

You are getting bad directions driving out that way or just based on the turn restrictions shown?

That mess of turn restrictions is from a mess that I cleaned up a while ago and those turn restrictions won't go away, they're kind of "phantom turn restrictions" of junctions I deleted. I believe it's a known bug.

I'll drive around out there and see what it does at my lunch hour.

Oscar
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Re: **Twin Cities Wazing Help/Support**

Postby rtwolfe » Fri Mar 26, 2010 4:29 am

Hi got an odd one. I have Restricted Turns on and Connectivity checked.
I can't figure out how to fix it. The connectivity shows that waze thinks the north south roads are linked?? And there are turn issues up the ying / yang, probably caused by the poor connectivity?

I thought perhaps one could just delete the bad roads and then re add them but I doubt I have permissions in the midway.


http://www.waze.com/cartouche/?zoom=7&l ... 1=61211408
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Re: **Twin Cities Wazing Help/Support**

Postby rtwolfe » Tue Mar 23, 2010 7:37 pm

Here's that sceen capture I mentioned. Again, sorry for the goof. Need training.
Attachments
teds 35w error.jpg
(128.76 KiB) Downloaded 1958 times
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Re: **Twin Cities Wazing Help/Support**

Postby rtwolfe » Thu Mar 18, 2010 10:52 pm

Hi Lemon:
I was doing some clean up around south mpls last night and ran into something really odd.
Take a close in look at 35W going south (and North) between the 62 cross town and I-94.

It's weird. Going North, there was some odd stuff that used to take you off an off ramp and back one again but the segement of 35W between the two ramps was missing. I drew in a road to try to connect things up but it probably is still not right.

Also going south we've got TWO roads that are suppose to be 35W. I was nervous about removing one of them so I left them. What do you thing we should do the correct that problem.

I do that the 35w south route home and I noted that waze seemed to get very confused about where I was (ie which road I was on) as the travel that segment. I assume we want it to be one road going south (since I don't think waze can handle modelling a 4 lane freeway just yet).

Appreciate your thoughts.
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Re: **Twin Cities Wazing Help/Support**

Postby rtwolfe » Thu Mar 18, 2010 1:26 am

Hi Lemon. I just was given area manager privs for edina area. Looking forward to working with you on getting the maps right. Exchanged a little emails with sota767 about the 280/Midway area. It seems like a very good group of people with a common goal.

Perhaps you've got some ideas on the issue I've seen with my I-94 routes. I posted in the Bugs area under the topic "Met the enemy and think it is me.... ". A pretty lively discussion.

Any advice on if my editing might be causing the issue and how to avoid it would be greatly appreciated.

Best Regards,
rtwolfe
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Re: **Twin Cities Wazing Help/Support**

Postby Chroma » Thu Feb 11, 2010 11:49 pm

Lemon wrote:Hey Twin Cities, i just got a request for a user to edit the major highway on their commute. Took a couple hours but i hope everything should be solved now. When you email me i can get a sense of where people need more help with the maps sooner than if you were to report a problem via your mobile device.

The email thing i've set up actually worked well in this case. Again, don't feel awkward about emailing me. I'd love you help you out :)


:D Hi there. It was alot better. I need to start fixing on/off ramps now.
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Re: **Twin Cities Wazing Help/Support**

Postby Lemon » Tue Feb 09, 2010 2:32 am

Hey Twin Cities, i just got a request for a user to edit the major highway on their commute. Took a couple hours but i hope everything should be solved now. When you email me i can get a sense of where people need more help with the maps sooner than if you were to report a problem via your mobile device.

The email thing i've set up actually worked well in this case. Again, don't feel awkward about emailing me. I'd love you help you out :)
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Re: **Twin Cities Wazing Help/Support**

Postby daviss » Thu Feb 04, 2010 2:16 pm

above me... i'm 39..
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