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Who checks the map edits?

Posted: Sat Dec 29, 2012 3:21 pm
by pamount
With different users editing the maps online is there a governance process for checking the accuracy of the map edits? For example if somebody made some mistakes would the mistakes be picked up and corrected by somebody at Waze?

Re: Who checks the map edits?

Posted: Sat Dec 29, 2012 4:10 pm
by WindowDude
The system checks itself to some extent. I added some roads and evidently forgot to "allow" a turn. The next day, I noticed an alert where someone made a turn that was not allowed. :) I fixed it right there.

Re: Who checks the map edits?

Posted: Sat Dec 29, 2012 3:42 pm
by pamount
I was looking at updates to the map of Wallan in Victoria, Australia. The recent updates look good but I think older updates (to the west of the Northern Highway) look sloppy and incomplete. Although I am also asking the question as a general question.

Re: Who checks the map edits?

Posted: Mon Jan 07, 2013 9:22 pm
by overl0ad
I'm sure it's not a case of paving.

The roads are named and line up. They are just not connected by nodes. Or that they are clearly drawn, and not finished off.

Either way, I try to retain the original road if possible, but that's not always feasible.

Re: Who checks the map edits?

Posted: Mon Jan 07, 2013 8:09 am
by overl0ad
it's little things like roads not connected at all.

or someone has tried to add a road, made a mess of it, and just walked away.

i know that there was discussion on how "you shouldn't delete someone else's work", but if i come across a random bit of road that's clearly out of place (like a 2M road on top of a hospital roof), i just delete it.

i try as much as to preserve the road if it's a little out of place, and just edit it till it fits.

i'm happy to take on more work (gives me something to do) but i need to be able to move up the ranks.

:)

Re: Who checks the map edits?

Posted: Sun Dec 30, 2012 12:55 am
by overl0ad
i'm new at this, but let me say...

there are some people out there who shouldn't be allowed to update the maps.

it's taking me more time to fix the errors than it would to have started from scratch...