vectorspace wrote:Oh yea... here is another landmark item that I think might have value in the Wiki and plolicy around landmarks.
When I started editing, I noticed a lot of the base map items, like a cemetery or a golf course (they were already in there) had boundaries that went directly to roads. That is, the edge of the landmark was aligned with a road exactly.
I wondered why until I tried to make a landmark like that for a whole city block (I think a fairground or something like that) and realized that the landmarks snap to roads at a certain level or distance from your cursor to a road. I guessed this was causing it when some early map titans were making the universe.
At the time I was perusing the forums and found that some people were really into how meticulous their edits were both in roads and landmarks. Some people were amazingly AR in how well things looked and had nodes on landmarks that could have zoomed into the inch-level for accuracy. This seemed kind of a waste of time and bytes in a Waze database when everything was going to be rendered to an iPhone screen or something a bit larger.
In any case, I decided I didn't like the way that landmarks that snapped to roads looked on the client (somewhat confusing without a gap), and would purposefully set the landmark a short distance from the road so it was not on the road.
It would be great if the Champs would address this editing approach in whatever they write up.
This is covered in the first post:
AndyPoms wrote:There are also a few places that refer to ongoing discussions, this refers to the fact that the Waze Champs are currently working with the Waze Staff to sort out some misconceptions about landmarks (snapping to roads, suppression of various reports, etc) and will also be creating a page that better addresses the Theory of Operation behind Landmarks shortly.
PLEASE keep your comments to specific guidelines and leave the more general discussion (i.e. should landmarks snap to roads) for a later discussion.