600k map edit club

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600k map edit club

Postby Daknife » Tue Feb 19, 2013 5:27 am

600k.jpg
(54.88 KiB) Downloaded 4289 times
So close, I have it now, but just missed the cut-off
2 million is falling soon.

Also I noticed there was no 600k map club thread so I started one to allow me to brag. :lol: :P
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Re: 600k map edit club

Postby Daknife » Tue Feb 19, 2013 6:38 am

Then update your sig and get to work, you're nearly 200,000 points behind me.
:P
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Re: 600k map edit club

Postby Daknife » Tue Mar 05, 2013 4:58 am

We often post a screenshot of our dashboard when we cross the next milestone. That's about it.
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Re: 600k map edit club

Postby Daknife » Tue Mar 05, 2013 7:38 pm

Yep, just like that.
Congrats on 600k and on 2 mil+ points (A mark I hit just yesterday).
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Re: 600k map edit club

Postby dmcconachie » Mon Apr 01, 2013 10:12 am

OyyoDams wrote:Tadaaaaaaaaaaaaaa ^^

ScreenShot069.jpg

In 6 months? Seriously?
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Re: 600k map edit club

Postby dmcconachie » Tue Apr 02, 2013 7:45 am

How is it possible? It's not, not without some low or even nil value blanket editing.
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Re: 600k map edit club

Postby dmcconachie » Tue Apr 02, 2013 1:27 pm

OyyoDams wrote:
dmcconachie wrote:How is it possible? It's not, not without some low or even nil value blanket editing.


You're wrong. It's possible but I'm tired vindicating myself each time someone says it's impossible. And the value is not null, I just spend many hours editing to improve the map (and there's still a lot of stuff to do).

Justify it to yourself in any way that helps you sleep at night. If you use blanket editing your contribution is minimal and robs well-meaning and hardworking editors of more justifiable edits and points.

I will fight tooth and nail to prevent anyone utilising mass edits from gaining any vocal weight with Waze.
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Re: 600k map edit club

Postby dmcconachie » Tue Apr 02, 2013 1:37 pm

I have made no accusations, only stated what I believe to be facts based on empirical evidence. Your contribution to the French map is for the French Country Admins to judge.
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Re: 600k map edit club

Postby doctorkb » Sun Jul 21, 2013 5:44 am

dmcconachie wrote:Justify it to yourself in any way that helps you sleep at night. If you use blanket editing your contribution is minimal and robs well-meaning and hardworking editors of more justifiable edits and points.

I will fight tooth and nail to prevent anyone utilising mass edits from gaining any vocal weight with Waze.


*shakes head*

Maybe it's different in the UK. But the basemaps I've been dealing with in Canada have *necessitated* mass changes.

There are entire towns where the streets are mapped, but there are no cities or names to them.

Entire provinces where the highways are marked "Major Highway" but there's no name to them.

And then the cities that did get the names imported often have street names in the longest form possible (135 Avenue North-west). Again, going through and updating all of those to be the abbreviated form has made the app actually usable.

Provinces where u-turns are almost non-existent (basically *only* at intersections where they're permitted by a sign), yet nearly every second intersection has u-turns enabled.

So please, tell me how fixing those issues hasn't contributed more to the map than "tweaking" a turn that might be made by a Wazer twice a day.

Sure, it means a lot of editing points. So what? The point is that they're all active contributions. Given the scoreboard and forum contributions, it would seem that I'm currently (and have been for a few months) the most active CM in Canada... and you're saying I shouldn't have any vocal weight because a good number of my edits have come from mass changes?
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Re: 600k map edit club

Postby doctorkb » Sun Jul 21, 2013 2:56 pm

CBenson wrote:
doctorkb wrote:So please, tell me how fixing those issues hasn't contributed more to the map than "tweaking" a turn that might be made by a Wazer twice a day.

With all due respect, you have been told how repeatedly, like here where waze staff explicitly stated that such mass changes should be made on the back end.


I had clarification from Yonatan. The only issue (which I ceased) was renaming of cities that were already named to streamline them to one... And that was only an issue after they had a process to do it on the backend.

All in all, very few of my edits came from that...

The naming of unnamed cities, or defining of city borders correctly was not a problem, as that was a manual process anyhow, and could not be automated.
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