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Brainstorming AM-management

Post by petervdveen
As champs on this moment we are brainstorming how to handle the management of AM's better in the future.
Right now, it really takes a lot of time to manage everything correct, that's why a new system is needed.
Since some time we do the AM management.
This gives us more inside information about editors and what there doing.
But, it also takes a lot more time. More then I toughed before.

So now we are brainstorming for a new system to work with. Therefore I would like to ask you, the 'normal editor', about your opinion.
This is a brainstorm topic. Nothing is decided yet. Everything is still possible, so please no big discussion about little points, just post everything that comes up your mind. Everything is useful.

I would describe the idea like this:
Less locking, more communication.

This is what we came up with yesterday:
We would like to have a lot small AM-areas spread over the country wit h lv3 editors.
Those editors can lock roads that are different from the aerials.

Above this layer of AM-areas we would like to have a group of LV-4 editors with each one a bigger AM-area.
They will be the coaches of the lv-3 editors in their area.
The lv-4 editors can lock the minor and major highways when necessary.

Then we have above that the CM's.
They can lock the freeways and are the coaches of lv-4's
Please, your reaction! :D
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Post by maantje76
well, we are in the middle of migrating from the old to a new system. Your request was done for the old system, provided with a permalink. The permalink you send was almost at the highest zoomlevel. An enormous are to start with. With that, it's very hard for your coach to keep an eye on you.

Now new editors select 1 center tile of the map in the new system. The area management team try to assign an area surrounding that tile. sometimes it could be it will happen another area is selected first. If an area is almost done it's not usefull to add another AM to that area.

Only things new AM's are doing then, is adding parking lots and pedistrian boardwalks ;)

To get more experience you need an area where you can do lots of editing. Your area can grow pretty fast, depending on yourself...

The area that is assigned to you was just a little offcenter of the permalink you posted in the form. In the area where you live, you will have rights because of your recent drives. At the moment there isn't much difference for you in that area.

You can always discuss with your coach if you want to move the area to somewhere else....

Much pleasure with editing!
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Post by maantje76
kriekenbuik wrote:I choose 8371 as my center tile.
I would like to ask you to fill in the form you'll find linked in this topic...
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Post by petervdveen
And the other thing is, you are in our database then and it's much easier to track editors down when something went wrong ;-)
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Post by petervdveen
Wolfeye wrote:Some questions then...

1. Do you have a guideline for managing existing (old) AMs?
2. Do they have to reapply and does their AM (not rights but) obligation expire at some point?
3. Can you contact and sustain contact with existing AMs?
4. Do you even know who applied (earlier) and are an approved AM?
1. If an AM is not editing for 3 months his area will get removed.
Also his rank will be lowered to rank 1.

2. Every user can apply to be an AM. Also old-AM's.

3. It is possible to contact existing AM's.
It's possible to send a PM, or ask waze to contact the person.

4. We do have a list of AM's.
Also we do have a list of all active editors (not every editor is an AM).
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Post by petervdveen
sirKitKat wrote:
maantje76 wrote:... You can always discuss with your coach if you want to ...
Where can you (or will you) find out who your coach is?
We will get back on that later.
We don't have enough experienced users yet to assign a coach to every user. Till then CM's will try to cover this as much as possible.
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Post by petervdveen
Nog conclusion yet.
As been said before, this whole thing is going to take a lot of time.
I think the basis from where we want to start is quiet clear, but now we have to build something up.

And as we don't have all the time of the world, this is going to take some time.
We already are doing some tests with locking roads to a lower rank, so there is some progress.

Also we are currently converting all current AM's to a new system. That will make the management a lot easier for us. You probably won't notice a thing about that, but for us it's a big step forward.
Also all the old AM-area's that were not used anymore will be deleted.

Till that time the AM-application is closed.
When there is any news we will tell you guys.
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Post by sirKitKat
I think the main problem is situated in the WME. These are 2 features I think should improve the editor:

chose a lower level lock
Instead of a checkbox, there should be a drop down menu with the level of lock you want to place on it, or a row of radiobuttons (none; 1; 2; 3; ...) (like steveningelbrecht mentions)

review system for locked segments
There should be review system that allow lower level users can make a set of edits on a higher locked segment. The set of edits can leave a map-error-like-pin for the higher map editors to review.
Something like this:
sirKitKat (level 3) is editing some roads in his neighbourhood. One of the roads is a N## road and is locked by steveningelbrecht (level 5). On this N## road there are some turning ristrictions not set correctly and sirKitKat (3) set them right, removes some extra waypoints and adds housenumbers to the segment. So far nothing special. When sirKitKat (3) pushes on save, the road in the map editor does not change but instead there is a marker (like the one reported trough the client). When a level 5 spots the mark, he can click on it, and the changes that sirKitKat (3) made are highlighted from the current situation. Now the level 5 can accept these changes or reject them. He should be able to give feedback to sirKitKat why he accepts or rejects the changes.
Advantage:
  • Higher level editors spend less time unlocking and locking roads thus can do more in the same time
  • More low level editors can try to improve the map without messing it all up
  • The feedback feature would be a great tool to mentor experienced level editors
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Post by sirKitKat
An other great feature would be adding comments/threads like/wiki style like to the waze map editor or to junctions.

This would help in situations that, in real life, has undergone construction/modification/change of turn restrictions that are not visible in areal photo's or even streetview.

Also an editor could explain why he did a strange modification.

Example:
In the case of a barrier on a road, a tractor filter (aka 'carter rammer'), pole in the middle of the road The solution I use is adding a junction-point at the place of the obstacle and disallow all turns. This prevents the street for being used for go trough traffic in routing but the routing will sends you to the correct side of the barrier if your destination is on that road.

To a experienced editor who come across such a point, it looks like an unnecessary junction-point and there is a change he will remove it or allow all turns on it. Result: a step back in improving the map.
Solution, an exclamation mark on the map next to the junction with an explanation why that junction is there in its place.
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Post by sirKitKat
maantje76 wrote:Where I personally are thinking about is updating an editors editing level on request of his mentor, not based on amount of edits. Some of you probably deserve a higher level allready.
I like your thinking
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