PacMan roads

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Re: PacMan roads

Postby daknife » Sat Nov 10, 2012 9:35 am

Go chomp em, once they're gone they are no longer bright and distracting. Seriously they are there and highly noticeable for a reason, Waze wants drivers to go chomp em to verify the roads.
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Re: PacMan roads

Postby daknife » Sat Nov 10, 2012 10:19 pm

Leaving something for the new users who live down those residential streets to chomp.
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Re: PacMan roads

Postby daknife » Thu Nov 15, 2012 3:00 am

Ramming Speed ;)

Good point there. But I do believe even the occasional rich snob who resided in a gated community will use Waze. Oh and I know of a few delivery drivers who use it as well, both of which will eventually get those streets chomped.
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PacMan roads

Postby DG567 » Fri Nov 09, 2012 10:45 pm

I find the dots quite bright and distracting in the client, especially in night mode.
I'd like to see them less prominent.
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Re: PacMan roads

Postby DG567 » Sat Nov 10, 2012 10:34 am

Sure, I get that. But we want to attract new users, right? Therefore the client needs to be pleasing to the eye.
Sure, I'm happy to confirm major routes, but I am not interested in going down hundreds of residential roads to clear the dots left at the ends.
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Re: PacMan roads

Postby douglasr007 » Wed Nov 14, 2012 9:54 pm

daknife wrote:Go chomp em, once they're gone they are no longer bright and distracting. Seriously they are there and highly noticeable for a reason, Waze wants drivers to go chomp em to verify the roads.

Easier said then done especially when the new roads are in gated communities.
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