I was also under the assumption that TIOs were to help us update and/or rely on segment geometry to reflect the reality of junction angles. The TIOs would then supplement the turn arrows to override the existing instruction to support what instruction is needed (eg, Turn override vs. keep default). While it's not a hunt to remove all TIOs, I do understand there will be a time that old methods (eg, doglegs, mDL) will be replaced as new features may be rolled out that rely on this WME functionality.PhantomSoul wrote: Anyway, I was always under the impression that TIO was provided as a feature to eliminate all the hacks would use before that to control the turn instruction, including micro-doglegs, stubs of a certain unnatural road type, arbitrary alt names to created forced BC's, etc.
Now, for the proposed wiki change by Voludu2, I would recommend changing the language to reflect equal to or less than 45 degrees as we've observed Waze performing some rounding on u turn prevention. I would rather be sure that angles 46 degrees or higher will generate a turn right rather than potentially leaving a keep right for an angle at 45.1 degrees.
Re: [NEW] Guidance for turn instruction overrides