Toll roads option in the client  Topic is solved

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Re: Toll roads option in the client

Postby AlanOfTheBerg » Tue Feb 19, 2013 6:24 am

jasonh300 wrote:They should make the Toll Roads work the same way as Parking Lot Roads. They got that working perfectly.

But it isn't quite that simple everywhere. Parking lots have an "exit" penalty. If a Toll Road is made of bits where some are toll and some are not, then this "exit" penalty would apply multiple times.
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Re: Toll roads option in the client

Postby jasonh300 » Tue Feb 19, 2013 6:43 am

AlanOfTheBerg wrote:
jasonh300 wrote:They should make the Toll Roads work the same way as Parking Lot Roads. They got that working perfectly.

But it isn't quite that simple everywhere. Parking lots have an "exit" penalty. If a Toll Road is made of bits where some are toll and some are not, then this "exit" penalty would apply multiple times.


But that's fine...if you have tolls set to "avoid", it'll still avoid them. If you have it turned off, it would ignore the restriction.
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Re: Toll roads option in the client

Postby foxitrot » Tue Feb 19, 2013 7:28 am

jasonh300 wrote:
AlanOfTheBerg wrote:
jasonh300 wrote:They should make the Toll Roads work the same way as Parking Lot Roads. They got that working perfectly.

But it isn't quite that simple everywhere. Parking lots have an "exit" penalty. If a Toll Road is made of bits where some are toll and some are not, then this "exit" penalty would apply multiple times.

But that's fine...if you have tolls set to "avoid", it'll still avoid them. If you have it turned off, it would ignore the restriction.

If the driver were already on a Toll road, while his preference were "no toll" and the road would consist of an uninterrupted stretch of tolled segments, then the routing engine would have no problem to route him along the Toll road indefinitely long. But he should be navigated away, ASAP.

OTOH, If this driver decides to agree with a suggested tolled route alternative, then the routing engine could ignore his "no toll" preference, but just now and only for this particular stretch.
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Re: Toll roads option in the client

Postby beto4p » Sun Mar 17, 2013 3:59 am

lol :D
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Re: Toll roads option in the client

Postby harling » Mon Mar 18, 2013 4:42 pm

foxitrot wrote:If the driver were already on a Toll road, while his preference were "no toll" and the road would consist of an uninterrupted stretch of tolled segments, then the routing engine would have no problem to route him along the Toll road indefinitely long. But he should be navigated away, ASAP...

In my experience, exits from toll roads are usually clearly marked, and there aren't many opportunities to get lost or go off-track (e.g., they usually don't even let you reverse direction). If you're on a toll road and you navigate somewhere with "Avoid Tolls" enabled, I think it's fine if Waze lets you choose with the steering wheel whether to leave the toll road or not. Maybe you took this one toll road for a reason, and don't want Waze telling you to get off at every exit.
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Re: Toll roads option in the client

Postby scarlogarcia » Wed Mar 20, 2013 9:06 pm

Hi, I don't know if I lost that information along the thread but, currently, anyone knows how long is a "long dirty road" from the feature "avoid long ones"?

I couldn't find that information within forum and support http://www.waze.com/support

Thanks,
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Re: Toll roads option in the client

Postby foxitrot » Wed Mar 20, 2013 9:46 pm

Have you already signed a NDA with Waze? No? Then imagine it as a "somewhat large value, but not too much".

Wait - has bgodette already found it out? I've possibly missed it being announced, sorry...
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Re: Toll roads option in the client

Postby scarlogarcia » Wed Mar 20, 2013 9:52 pm

foxitrot wrote:Have you already signed a NDA with Waze? No? Then imagine it as a "somewhat large value, but not too much".

Wait - has bgodette already found it out? I've possibly missed it being announced, sorry...


Since a larger measure is a subjective measurement...100 meters could be larger enoght for some issues...

Actually, some NDA are completely unnecessary, mainly when one must config his app based on a unknown size. :(
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Re: Toll roads option in the client

Postby foxitrot » Wed Mar 20, 2013 10:46 pm

scarlogarcia wrote:
foxitrot wrote:Have you already signed a NDA with Waze? No? Then imagine it as a "somewhat large value, but not too much".

Actually, some NDA are completely unnecessary, mainly when one must config his app based on a unknown size. :(

The problem is, each and every simple value or principle falls in Waze under the "can't disclose" category. Including the dirt road's length.

The crowd has two most important roles: a) observe the black box' behavior, b) according to the observations, draw the best possible map and feed the box with it, then repeat the a)

Since some year and half ago I'm constantly wondering, how advanced and robust the Waze maps would be, if this behavior was already known in advance and 'cast in the stone' (or in the Wiki) by the devs. Without disclosing, what this and that knobs are for and which colors will flow from these tubes...
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Re: Toll roads option in the client

Postby foxitrot » Wed Mar 20, 2013 10:50 pm

Please, Carlos, excuse me for the rant.
scarlogarcia wrote:Hi, I don't know if I lost that information along the thread but, currently, anyone knows how long is a "long dirty road" from the feature "avoid long ones"?

I'm sure no one knows for sure.
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