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Re: Vehicle types/ Navigation types

Posted: Mon May 19, 2014 4:35 am
by petervdveen
ˆˆ I was commenting the to use of Waze on a scooter anyway. Not related to any vehicle type option.

Re: Vehicle types/ Navigation types

Posted: Tue May 20, 2014 9:37 pm
by petervdveen
ˆˆ Not that easy in tapatalk :D

Re: Vehicle types/ Navigation types

Posted: Mon Jun 02, 2014 7:12 pm
by petervdveen
^^ And one specialy for my granddad ;-)

Re: Vehicle types/ Navigation types

Posted: Sun Sep 28, 2014 6:38 am
by petervdveen
Ajavas wrote:I'm a truck driver in The Netherlands and would love to have truck vehicle category and options, like size, weight and wheels option in Waze.

Verstuurd vanaf mijn SM-T805 met Tapatalk
Binnenkort hebben we een waze meeting in Almere. Als je interesse hebt mag je ook langskomen. Daar zal dit onderwerp ook aan bod komen!

Meer info:
http://bit.ly/waze-meeting

Verstuurd vanaf mijn Nexus 5 met Tapatalk

Re: Vehicle types/ Navigation types

Posted: Wed Apr 24, 2013 4:07 am
by PhantomSoul
I'm sure it's been discussed before, but unless those "dedicated" lanes are at least 150 ft (50 m) away from any other lanes moving in the same direction, limits on cell phone location accuracy would prevent it from working right. As such, speed metrics are probably gathered from both lane types (bus/HOV vs. regular) and aggregated together for an average (read: expected) speed of the whole road.

Re: Vehicle types/ Navigation types

Posted: Tue Nov 18, 2014 12:05 pm
by PhilipMaguire
Hi,

I'm a new Wazer from Hampshire, UK

I've read some of this post with interest. Whilst I do not drive trucks or goods vehicles as they are officially referred to in the UK, I do work in a distribution environment.

It has probably been mentioned before but here different speed limits apply to different vehicle types. See this official UK goverment page for the full table https://www.gov.uk/speed-limits.

If these settings could be implemented it would benefit the goods vehicle drivers as they would be planned to primary routes as the speed they can travel is higher.

Re: Vehicle types/ Navigation types

Posted: Sun Sep 07, 2014 7:13 am
by Pizuz
Hi,

Dunno if that's been asked for before, but an option for selecting the top speed of the vehicle I'm currently driving would be awesome.

Example: I use a moped for my commute which is able to go at 60kph. However, very often Waze suggests me a route that includes a major highway with a 100kph speed limit, which is 3km longer than the route through the city with next to no traffic jams.

Therefore an option for slower vehicles would be a great addition to Waze.

Re: Vehicle types/ Navigation types

Posted: Sat Nov 01, 2014 9:53 am
by Pizuz
You can always decide to participate in map editing for your area which results in a sizeable amount of extra points.

Re: Vehicle types/ Navigation types

Posted: Tue May 07, 2013 6:18 pm
by pydagenais
hi,

i would love to see waze interact by the type of car we display as the navigation method
like: these

race-car : no speed limit under 50km/h
sports-car : no low quality roads (put-holes) or old ones
tuner car : no speed bumps (might scrapes under the car) low riders
monster-truck : allow 4x4 roads
scooter : no hi-ways can't travel on roads above 80 km/h
motorcycle : doesn't pass by no motorcycle urban areas
18-th weelers : takes cares of the no-truck
mobile-crane : wide roads (ask how wide / height of load) (speed limit)
steamroller : makes new roads (loads of data warning)
ciment truck : take care of load limit roads / bridges
bicycles : trails / bicycle lanes preffered
bus : in public transport, might be faster / slower dues to reserved lanes
tow-truck : record roads as private / 4x4 and no low speed recording
yellow cab : no speed recording vs traffic
R-C police car : play a pac-man road hunt (test the driving navigation in the area)
and ask comfirmation for turn restriction
R-V : dosen't take care of no truck but (dosen't hit bridges) fun camping no garage


please comment

Re: Vehicle types/ Navigation types

Posted: Mon Jun 03, 2013 1:04 pm
by pydagenais
the bicycle is a nice idea, but it could be build on its own layer and only be access by a second apps that share the main map and let the roads as they currently are,

but this isn't the main topic of this tread !

Thanks