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Long Distance Routing

Posted: Sun Dec 09, 2012 5:12 pm
by
I have noticed this through several app cycles, beta and play store. I am not sure if this happens exclusively to Android or iOS either. But I see it is affecting others. I remember I never had this issue in previous versions, so I assume it is the client version. On long stretches of freeway, the client reports a reroute or recalculation and when it gets the new route, it keeps recalculating until you get to say the next exit ramp junction, is the best way I can describe it. The long stretches of freeway segments keep telling you to go to highlighted route. And even when you do get to it, it keeps up this behavior of a recalculation or so and then proceed to highlighted route. The GPS remained constant and I was not drifting off, as I have seen in comparison when I have drifted off course, so I get that. But I am seeing reports from others. I don't see a rhyme or reason in the WME. The problem corrects itself when you get in more urbanized areas where there are more junctions between. Am I to start adding junctions sporadically to circumvent this problem? Please tell me I and a select few aren't the only ones experiencing this? Thanks!

Re: Long Distance Routing

Posted: Mon Dec 10, 2012 3:42 pm
by AlanOfTheBerg
I have experienced the same in the past, and again just this weekend on a 1000-mile round trip. Not helping was the issue with dozens (hundreds?) of missing map tiles at lower zoom levels. They have been the same tiles which have not appeared at the same zoom levels for dozens of map updates, including changes within those tiles which should have forced a rebuild of the tile, and also different client revisions, clearing of map cache, etc. It's quite repeatable which tiles don't appear.

Re: Long Distance Routing

Posted: Thu Jan 24, 2013 11:00 pm
by AlanOfTheBerg
gamersea wrote:Yeah that seems to be the problem, that's why I thought if they had small subscriptions they'll have more money and time to put in the servers to create even better distances :)
More servers doesn't necessarily equate to the ability to do longer distance routing. However, it can help. What needs as much work is their routing algorithm optimization. I'm not sure what other tricks navigation providers can employ, but hopefully they are mining all possible sources of helpful info to make their routing code better and better.

Re: Long Distance Routing

Posted: Tue Dec 11, 2012 6:14 am
by aubie1988
I can confirm the same behavior on 1200 mile trip from today and yesterday. Constant messages of "proceed to highlighted road" and "recalculating route"


Sent from my Nexus 4 using Tapatalk 2

Re: Long Distance Routing

Posted: Wed Dec 12, 2012 2:48 am
by cherianchris
LDR does not work, as far as my experience is concerned. Chennai - Bangalore routing gives Uh - Oh message. I've to select a point inside Tamilnadu (The state in which Chennai is located), reach that point, cross the state border and than pick my destination in Bangalore and calculate my route again.

MB526 - > Tapatalk 2

Re: Long Distance Routing

Posted: Mon Dec 17, 2012 9:34 pm
by demvin
I have also noticed this problem for the first time yesterday with client 3.5.1.4 on Android. Very annoying.

Never had this problem before, but it's the first time I do this route with 3.5.1.4.

https://www.waze.com/editor/?zoom=3&lat ... TTTTTTTTFT

Thanks

Re: Long Distance Routing

Posted: Tue Dec 11, 2012 9:43 pm
by Gamersea
http://waze.uservoice.com/forums/59223- ... ger-routes

What do you guys think about something like this? A temporary subscription when you need to do longer routes?

Re: Long Distance Routing

Posted: Thu Jan 24, 2013 10:45 pm
by Gamersea
jasonh300 wrote:
gamersea wrote:http://waze.uservoice.com/forums/59223- ... ger-routes

What do you guys think about something like this? A temporary subscription when you need to do longer routes?
I think the problem with longer routes is that the routing server just can't handle it yet. The distance has increased a bit in the past year, and will probably continue to. But it's not like they can just flip some magic switch and allow longer routing.
Yeah that seems to be the problem, that's why I thought if they had small subscriptions they'll have more money and time to put in the servers to create even better distances :)

Re: Long Distance Routing

Posted: Tue Feb 12, 2013 9:31 pm
by Gamersea
Seems it gone down again, I was able to navigate to Fügen in Tirol. Now it gives a time out again.

Re: Long Distance Routing

Posted: Tue Feb 12, 2013 9:31 pm
by Gamersea
Seems it gone down again, I was able to navigate to Fügen in Tirol. Now it gives a time out again.

Re: Long Distance Routing

Posted: Tue Dec 11, 2012 10:51 pm
by jasonh300
gamersea wrote:http://waze.uservoice.com/forums/59223- ... ger-routes

What do you guys think about something like this? A temporary subscription when you need to do longer routes?
I think the problem with longer routes is that the routing server just can't handle it yet. The distance has increased a bit in the past year, and will probably continue to. But it's not like they can just flip some magic switch and allow longer routing.