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Re: BUG? - Roads

Posted: Sat Oct 12, 2013 8:00 pm
by wampcia
https://www.waze.com/pl/editor/?lon=19. ... =191122047

Can not delete, connect this road /s. Please delete bugged content

Re: BUG? - Roads

Posted: Mon Oct 14, 2013 11:52 am
by wampcia
https://www.waze.com/pl/editor/?lon=19. ... =194952864.

Thanks for delete previous fragment, but this is bugged too, please delete it.
TIA

Re: BUG? - Roads

Posted: Mon Sep 13, 2010 1:11 am
by waynemcdougall
1. It is my opinion, from observation, that roads do reset to being Pacman, unconfirmed state roads after a period of time of not being driven upon.I'm estimating about 3 months.

I can only see this as a good thing.

2. In terms of middle road segments not being driven upon, I've seen this and invariably the cause has been:
a) that road segment isn't exactly mapped to where it shoudl be...ie the GPS and the plotted map location are incorrect, or
b) there are two roads (or segments) or overlapping segments. You're driving on the road segment below the one you can see on the map
c) it's an area of poor GPS coverage combined with a badly located or very short segment. Waze never gets notified that you are on that segment before you're on to the next

All of these things should be looked at and fixed in Cartouche. If it's a very short segment that isn't actually segemnted by intersections, I'd remove the pseudo junctions to join the road segments. This will also help you identify any road sitting on top of another road.

Happy to look at it closer with a Permalink

Re: BUG? - Roads

Posted: Mon Sep 13, 2010 5:55 am
by waynemcdougall
I'll just add that I think roads going back to unconfirmed after a while has benefits besides just points.

Roads can close. They can have speed restrictions put in place. In other words, by gently encouraging us to redrive some roads, we get better speed information, and confirmation that wasn't just a temporary bypass during road construction.

Of course it could just be a bug. ;-)

Re: BUG? - Roads

Posted: Tue Sep 14, 2010 6:17 am
by waynemcdougall
Hoskins Avenue is one that has reverted back to being unconfirmed.

http://world.waze.com/cartouche/?zoom=5 ... FTFFFFTTTT

Note that I have recently driven up half its length and saw Pacman but did not drive the full length.

Locke Avenue and Noton Road both reverted to uncomfirmed but I have since driven over them and they have gone back to confirmed. I may have edited Noton Road (in April) but it didn't change back to unconfirmed until August.

http://world.waze.com/cartouche/?zoom=5 ... FTFFFFTTTT

Sylvester Road is also in that same group and is showing unconfirmed. Can't swear that I ever drove over it though. Thought I had.

Re: BUG? - Roads

Posted: Wed Oct 10, 2012 10:15 am
by woodvale
I drive along this road almost every week, but when it came into view on the client last night, it had reverted to unconfirmed.

Also spotted this one had reverted, even though I confirmed it two weeks ago, and added the second segment only last week.

Re: BUG? - Roads

Posted: Mon Sep 13, 2010 6:59 am
by zCougar
briandb1222 wrote:For icon hopping, yeah. I've noticed if the segment is short I'll hop to the next street over. Also, if I'm driving in a parking lot where roads aren't mapped out too (though, you could add in parking lot roads in the cartouche...but that would take a ton of time to through and do all that...but it be cool), it would hop to the nearest road as well (the nearest one visible on the screen). Those to me seem like bugs. I have a TomTom Car Kit so I know it isn't reception issues, because that will enhance my GPS on the iPhone even when it pretty bad weather conditions.
I don't know exact parameters but I see that Waze algorithm uses fuzzy direction and connection matching. Look at roadmap_fuzzy.c for more information. In case of icon hopping you need to go to Cartouche and add tehse new roads. If you look at archive then all those segments are RED which usually shows "BAD_MERGE_TRACE_TOO_FAR" in this case. Just click "Create new road from this segment" and put it to the map (check direction and allowed turns too). This is the place where Cartouche needs to be used to fix it.

--
Cougar