woodvale wrote:Talking of city smudge fixes, there's still a city smudge connecting Cheriton (Hants) with Cheriton (Kent). Both are outside my area, so I can't see what the exact problem is, but I guess there are still some segments in each which are just "Cheriton".
I know this was discussed in December, but I think the people trying to solve it were prevented from doing so by WME problems and then got diverted elsewhere. As this thread seems to be going all over the country, I thought I'd raise it again here, rather than resurrect the original Cheriton thread.
TonyG-UK wrote:woodvale wrote:.....Cheriton...........
It's been fixed (in Dec, by Dave), but the city layer doesn't get updated very often (3-6 months), so it's still waiting for an update.
woodvale wrote:This makes me believe there is still at least one identically-named segment in both Hants and Kent instances (the shape of the smudge suggest at least four segments overall). I can't identify them using WMECH, but the fact the smudge is still there is an indication, when it changes elsewhere to reflect segment edits.
TonyG-UK wrote:woodvale wrote:Ref. here
I got rid of the "Chandlers Ford (Hants)" form of the city name (there were actually three different forms in use) on 9th January - the name and city boundary is still on WME.
Client map tiles don't get updated just because of city boundary changes, only when segments contained within them get changed. I.e. if you remove a smudge in the WME, the map tiles between the ends of the smudge will not get updated to remove the smudge until one of the road segments is modified within that map tile.
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