Places for Region 3

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Re: Landmarks for Region 3

Postby razor2k » Sat Jun 22, 2013 2:42 am

robc007 wrote:These videos were shown as required viewing the first time I looked at the editor:

http://www.youtube.com/watch?feature=pl ... YGM&t=205s

I've linked to the part that shows adding a landmark as the best practice.

I've also read this in many places on the website. You might try Googling it.


Yeh, what it's showing there is what I thought....by adding the PL landmark it's supposed to not have an affect on the adjacent road causing a jam if you turn and stop in the PL. There are a lot of innuendos on how to do this but last I heard they do not suppress jams.
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Re: Landmarks for Region 3

Postby AndyPoms » Sat Jun 22, 2013 3:06 am

robc007 wrote:These videos were shown as required viewing the first time I looked at the editor:

http://www.youtube.com/watch?feature=pl ... YGM&t=205s

I've linked to the part that shows adding a landmark as the best practice.

I've also read this in many places on the website. You might try Googling it.

Those videos are dated April 2012 & they show the old version of the editor. A lot has changed since then.

See this post for the current information on Parking Lot Landmarks: viewtopic.php?f=129&t=38934#p353599 Nothing about parking lots has changed from that draft to the next version.
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Re: Landmarks for Region 3

Postby bgodette » Sat Jun 22, 2013 3:34 am

razor2k wrote:Yeh, what it's showing there is what I thought....by adding the PL landmark it's supposed to not have an affect on the adjacent road causing a jam if you turn and stop in the PL. There are a lot of innuendos on how to do this but last I heard they do not suppress jams.
That's apparently all they've ever done since our first attempt at getting Waze to handled the MP proliferation problem when they first introduced MPs to WME.

Since actual Parking Lot segments were not a solution at that time, we wanted the landmark to suppress jams, stop speed pollution, suppress MPs, and not show up on the client map, but all we got was MP suppression applied to Parking Lot and Gas Station.

Now that Parking Lot segments actually work, in a mostly sane way from an expected routing perspective, it's the current best solution with its own set of drawbacks. If we can just get them to be near invisible on the client and result in reasonable TTS we'll be ok even tho it'll look a bit messy in WME.
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Re: Landmarks for Region 3

Postby robc007 » Sat Jun 22, 2013 3:38 am

AndyPoms wrote:Those videos are dated April 2012 & they show the old version of the editor. A lot has changed since then.


Then all the new editors are being introduced to obsolete instructions? I can adapt to the guidelines in the forum, they're just hard to find from my point of view.
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Re: Landmarks for Region 3

Postby jasonh300 » Sat Jun 22, 2013 3:49 am

robc007 wrote:
AndyPoms wrote:Those videos are dated April 2012 & they show the old version of the editor. A lot has changed since then.


Then all the new editors are being introduced to obsolete instructions? I can adapt to the guidelines in the forum, they're just hard to find from my point of view.


The primary instructions are contained in the Wiki. In order to receive any kind of real editing permissions, you have to know the wiki guidelines and instructions well.

Frankly, all of the community leaders watched those videos back when the current version of the editor came out last year. I suspect that since then you may very well be the one of the only people who have ever watched it. If a lot of people actually watched the videos, we would have a much different problem than we currently deal with. You'd be surprised at the number of people who dive into trying to edit without reading a word of *anything*.

You've basically called our attention to something that needs to be addressed with the developers and marketing people. Thank you for that.


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