Bad Route

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Re: Bad Route

Postby AlanOfTheBerg » Fri Oct 28, 2011 3:28 pm

Really odd routes like this have been brought up before, most recently just in the last week or so. My experience has been that if it is a long-standing issue for which you've tried all the usual tricks, especially using Cartouche to restrict all turns at junctions between the source and destination and manually re-applying all allowed turns, then the last course of action is to delete segments and junctions and replace with fresh ones.

Also, since the map hasn't updated in a week, and may not for another week or more, make sure that any recent edits are actually live on the map before the last resort.
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Re: Bad Route

Postby Timbones » Fri Oct 28, 2011 3:13 pm

That is odd. I checked in both editors, but couldn't see anything wrong. Even the average speeds looked sensible (though these may or may not be relevant for routing).

All I can suggest is to disconnect Anita Ln, delete the junction, and re-connect it. If that doesn't start working after the next map update, then delete both segments of Generals Hwy and redraw them.
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Bad Route

Postby CBenson » Fri Oct 28, 2011 2:20 pm

This might be a map editing problem, but I don't see anything on the map to explain this route. I can't get waze to route through the node that the no-entrance Anita Ln connects to. Any thoughts on why this is occuring?
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