List of errors within editable area

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You MUST read the "[Guidelines] How to request and search for new features" before posting here.

If you think you've found a BUG, use the appropriate "Official Feedback" thread found in the Waze Map Editor forum (parent of this forum).

Re: List of errors within editable area

Postby kdevries » Wed Feb 26, 2014 9:47 pm

Dragon31337 wrote:I still did not get how to list road problems which are within my editable area... I have to spend lots of time scrolling over the interstates and roads to find road problems to resolve. And that is really annoying.
Can you explain me how to get a such a list? I've looked through the scripts you mentioned and some are really useful, but there is no described functionality in all of them.
Areas tab does not help because I have a single area which like a huge octopus and I have to explore all it tentacles....

I think you need WME validator
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Re: List of errors within editable area

Postby Kuhlkatz » Fri Feb 14, 2014 10:44 am

The list of addons in covered in the Wiki under the Community Plugins & Extensions.
Colour highlighter, URO+, JNF, Validator and possibly Toolbox should cover most editor needs.

I would suggest spending some quality time reading through the Wiki as well.


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Re: List of errors within editable area

Postby MGODLEW » Sun Mar 23, 2014 2:24 am

I believe there is a new script that is being tested that could show all UR's & MP's in ones area. No idea when and if it will be released though.
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Re: List of errors within editable area

Postby Twister-UK » Thu Mar 13, 2014 1:32 pm

Dragon31337 wrote:Thanks, that works! Unfortunately there is no "show in editable area" filter for map problems... Hopefully developer will add it soon, because there is such option of user requests.


Filtering of URs by your editable area is handled by the Waze server, so it's a freebie to include this ability in LMUR. Unfortunately, map problems aren't similarly filtered by the server, so it'd be rather more difficult to include this as an option in LMUR as well. I'm not ruling it out completely, just not making any promises as to when it might be included...
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