[SUPPORT] (WORLD) MapUpdate leaves client's livemap FUBAR
So - last night we were made happy with a fresh set of livemaps, apparently up to 9th of november. As usual things started by "chopping up" the calculated routes in the client. These chopped up routes are the result of the client and the server using different IDs for the same segments and disappear as soon as the client loads the latest tiles, so I decided to call it a day and see what things look like in the morning.
But this morning routes where still chopped up, always in those areas where most of my editingefforts went to during the last weeks. Looking at those areas (in the client) I could see many may segments missing... and as I drove thru such an area this morning I had to endure a Waze that is unusable, whenever I run into a missing segment I am sent into each and every direction, except for the right one, until I drive into an old, unaffected segment.
Oh - the livemap on the website looks OK, and yes, I cleared the cache in the client (multiple times, even).
Who else is seeing effects like these?
But this morning routes where still chopped up, always in those areas where most of my editingefforts went to during the last weeks. Looking at those areas (in the client) I could see many may segments missing... and as I drove thru such an area this morning I had to endure a Waze that is unusable, whenever I run into a missing segment I am sent into each and every direction, except for the right one, until I drive into an old, unaffected segment.
Oh - the livemap on the website looks OK, and yes, I cleared the cache in the client (multiple times, even).
Who else is seeing effects like these?
Re: [SUPPORT] (WORLD) MapUpdate leaves client's livemap FUBA