WME v1.10 Release - Official Feedback Thread

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Re: WME v1.10 Release - Official Feedback Thread

Postby ohad-ron » Sun Apr 12, 2015 9:04 pm

Update -
1. all the closures you reported were removed as they were reported.
2. We are temporarily reverting to the previous editor version which should allow modifying all closures.
Most new features should be intact, but there might be issues with displaying exact UR report time.

Update 2 -
1. We have reverted back to the new version because of a problem with UR editing.
2. If there are any closures you need to remove urgently - let us know in this thread and we'll remove them.

Let us know if you see any additional issues.

Thanks for your patience!
Ohad R.

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Re: WME v1.10 Release - Official Feedback Thread

Postby ohad-ron » Mon Apr 13, 2015 9:16 am

Update: We have deployed a fix to the closures-unmodifiable issue to production.
Let us know if you see any additional issues. Thanks for you patience!
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Re: WME v1.10 Release - Official Feedback Thread

Postby ohad-ron » Thu Apr 16, 2015 12:43 pm

@Alan - not sure I understand, and not sure this is what we intended.
Can you please provide a permalink to a segment I can 'select entire street' from and see?

Thanks,
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Re: WME v1.10 Release - Official Feedback Thread

Postby okladriver » Mon Jul 13, 2015 7:15 pm

glomp wrote:Another request for the "experimental roads" layer is that unconfirmed roads to be visible at the zero zoom level.
The new layer only shows them at zoom level three.
With the old roads layer you were able to see the dreaded "red" road when fully zoomed out and were able to spot areas that may have a new eager editors leaving the red rash behind.

And, the new road layer looks great. ;)

Edit: Looks like the old road layer only showed the unconfirmed "dirt road / 4x4 trail" segments at the zero zoom level


I'd like to bring this request from the 1.09 thread up. Being able to spot red roads from zero zoom is extremely helpful when trying to find them in large areas. I've gotten used to the new colors but I will often switch back to the old roads layer to find messes left by new editors.
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Re: WME v1.10 Release - Official Feedback Thread

Postby Olestas » Mon Jul 06, 2015 7:44 am

So, waze just published new Editor version and defaulted to Experimental roads with all their bugs? They still are not updating after change of type or geometry...
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Re: WME v1.10 Release - Official Feedback Thread

Postby Olestas » Mon Jul 13, 2015 2:29 pm

WME is unusable with new or old layer. All roads disappear after saving anything.
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Re: WME v1.10 Release - Official Feedback Thread

Postby Olestas » Thu Jul 16, 2015 1:14 pm

Ferries still not working in routing. Check GC forums https://www.waze.com/forum/viewtopic.ph ... 7&start=70
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Re: WME v1.10 Release - Official Feedback Thread

Postby Olestas » Fri Jul 24, 2015 11:56 am

This update happened already long time ago :D But yes, no release notes or new topic.
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Re: WME v1.10 Release - Official Feedback Thread

Postby Olestas » Fri Aug 28, 2015 6:50 am

Don't understand, why this wasn't locked. Better lock it..
WME 1.11 feedback is here.
https://www.waze.com/forum/viewtopic.php?f=8&t=151975
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Re: WME v1.10 Release - Official Feedback Thread

Postby OverlordQ » Fri May 22, 2015 2:54 pm

Can we please get autcomplete="off" added to the form fields. Drives me crazy in Chrome when trying to fill in address information.
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