Someone nuked a whole village
I have seen single roads deleted, but I never saw anything like this. How can we protect the map from such actions?
Didn't Waze used to have that insurance? Where an Area Manager had to confirm road deletions in Cartouche?harling wrote:It would probably multiply several-fold the amount of data they have to store & manage. But as the number of man-hours-per-square-mile invested in the map increases, at some point* they will decide it is worth the insurance.xteejx wrote:haha!
No seriously though, SQL is rollback-able IF users edits are stored in changesets like OSM. I can't understand why they haven't implemented something similar. It would solve most, if not all our problems.
* e.g., soon after someone takes out a major city.
Nothing yet, only thing you can do is submit it to support and they can maybe roll it back.fvwazing wrote:I have seen single roads deleted, but I never saw anything like this. How can we protect the map from such actions?
Nuked.jpg
Due to database corruption (sync) repairs they've done in the past, it's assumed they keep backups of both the database and transactions. The unknown is how far back they go.jasonh300 wrote:Is that a giant roundabout? Does it have an editor name on it?
Has Waze ever actually rolled anything back? I keep seeing that suggestion, but have never seen any example of them being able to do it.
I see a second (third? fourth?) round of infrastructure updates involving database schema in the future. At some point WME will need to support some sort of quasi-peer review and rollback system just to limit the damage vandals can do.fvwazing wrote:Sorry to revive an old thread - I just found mail in my spambasket explaining that Wazesupport will not roll back mapdata as it simply is too expensive. I guess it involves a lot of manual work (for the sysops).
Must resist joke, must resist.xteejx wrote:Yeah I noticed a few twats messing Kent up!
Might be easy to do by accident but you still have to hit "Save"Bozwell wrote:I expect it is probably quite easy to do that by accident.
I can understand a new editor making this mistake because I think the problem with roundabout creation is that you don't see the complete affects of the change until you actually hit save, right?dmcconachie wrote:Might be easy to do by accident but you still have to hit "Save"Bozwell wrote:I expect it is probably quite easy to do that by accident.
Oh, I didn't realize that since every roundabout that I've ever created only contained the roads that are to be a part of the roundabout.DonJ2 wrote:Actually, you do see the effects before saving -- the big orange circle shows up for the new roundabout, the orange roads that all junction at the edge of the circle ... and any segments that were completely inside the circle (as many must have been in this extreme example) show up as the cyan dashed lines that indicate deleted roads -- all before clicking the "Save" icon. The roads that were truncated at the circle's edge do still appear inside the circle in their normal colors between creation and saving ... but that's the only thing that might appear somewhat normal prior to the save.dmcconachie wrote:I can understand a new editor making this mistake because I think the problem with roundabout creation is that you don't see the complete affects of the change until you actually hit save, right?Bozwell wrote:I expect it is probably quite easy to do that by accident.
Re: Someone nuked a whole village