[Script] Highlights for Segments & Landmarks - v1.5 Nov 16

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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby paulwelch23 » Wed Nov 07, 2012 6:27 pm

I CANNOT WAIT to try this out when I get off work! :grin:

Tim = AWESOME:!:

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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby iainhouse » Wed Nov 07, 2012 5:40 pm

mssusa wrote:Don't tell me it is working fine with the new editor, too? On Chrome?


Yes. And Yes.

mssusa wrote:I think I'm not feeling too well and should be excused.


Wait til you see how many there are - then you'll feel sick!

PM me a phone number and you can receive an "urgent call from the office" :lol:
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby mssusa » Wed Nov 07, 2012 5:32 pm

Families families.. Why do we have families? Can I excuse myself and go back home and test this? Or is that antisocial?

Don't tell me it is working fine with the new editor, too? On Chrome?
I think I'm not feeling too well and should be excused.

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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby iainhouse » Wed Nov 07, 2012 5:16 pm

Timbones wrote:Highlight nodes on main roads that have revcon or selfcon (experimental)


I can find no words or any emoticon that will adequately express how wonderful this is - or indeed how frighteningly many of these I have found already.

I have been on a personal mission to eliminate selfcons - I hate how they make Waze try to u-turn you at every junction when you deviate at all from it's route. It also means that Waze will not then look further ahead - and maybe decide that the route you have chosen is acceptable.

Fantastic work - as always. What do you want for Christmas?
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby skbun » Wed Nov 07, 2012 4:04 pm

Timbones wrote:A few changes to my latest beta version (v1.4.6)

  • Show both states and countries when near border (thanks skbun)
  • Highlight nodes on main roads that have revcon or selfcon (experimental)
I'm considering re-including the 'measles' to the trunk of this script.

Let me know how you get on with it...


At. A. Glance. I can nail revcon and selfcons on the large roads instantly. This is -awesome-, Tim. Thank you!
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby Timbones » Wed Nov 07, 2012 2:00 pm

A few changes to my latest beta version (v1.4.6)

  • Show both states and countries when near border (thanks skbun)
  • Highlight nodes on main roads that have revcon or selfcon (experimental)
I'm considering re-including the 'measles' to the trunk of this script. In this version, red and purple splodges will appear on main roads (i.e. not streets nor non-driveable). Soft-turns are not shown. You can still see the full diagnostics by clicking on a node.

Bonus: If you have 'Brian's script', then you'll see a link to activate it's functionality. There will also be warn a warning if it's not working.

Let me know how you get on with it...
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby dave3825us » Tue Nov 06, 2012 2:48 pm

Can not get this script to load into chrome at all. I have renamed to end with user.js. When dragged into the ext tab, I get a message that apps, extensions and user scripts can not be added from this website..

Any ideas?
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby mike-bronner » Mon Nov 05, 2012 6:10 pm

Tim, thanks! The 1.4.4 beta works exactly for what I need. :)
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby skbun » Mon Nov 05, 2012 5:29 pm

Meanwhile, oh boy, here we go. The WME beta is live. :)
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Re: [Script] Highlights for Segments & Landmarks - v1.4.2 Oc

Postby rotus8 » Mon Nov 05, 2012 4:18 pm

Works for me in Firefox/Greasemonkey.
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