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Re: Good lord...a sea of orange.

Posted: Wed Jan 16, 2013 7:01 pm
by HandofMadness
Can you guys close any of these? Marking them solved doesn't add anything to the undo counter, nor will the save box be active unless I make other edits.

Re: Good lord...a sea of orange.

Posted: Wed Jan 16, 2013 8:44 pm
by HandofMadness
I've come across several that have the following two characteristics:

A) Only show one green route
B) Green route DOES follow purple route

Example:
followed.gif
(81.94 KiB) Downloaded 1045 times

Re: Good lord...a sea of orange.

Posted: Thu Jan 17, 2013 5:45 am
by HandofMadness
Hey Champs, any word from on-high about when the Problem Layer will start working correctly again?

Re: Good lord...a sea of orange.

Posted: Thu Jan 17, 2013 8:12 am
by HandofMadness
Thanks for th eupdate. Its too bad no one has invented any sort of testing platform, where Waze can try out scripts and other changes before rolling them out to the production servers. :?

Re: Good lord...a sea of orange.

Posted: Fri Jan 18, 2013 7:53 pm
by HandofMadness
Borgholio wrote:Finally, got L.A. cleared up. My poor mouse got clicked almost to death...
Congrats! I'd been trying, but they kept disappearing on me and I'd get frustrated and quit.

Re: Good lord...a sea of orange.

Posted: Fri Jan 18, 2013 11:26 pm
by HandofMadness
AlanOfTheBerg wrote:This makes me dubious that researching/reveiwing any of the recent "sea of orange" map problems is worth anyone's time...
The first time this script was ran, it did find a lot of legitimate errors. This time around it seems super sensitive, and almost all the ones I've brought up were either solved a LONG time ago, or are the result of bad info (Green route turning on the purple line, but just being a few degrees off).

So this time around its been pretty much worthless, other than exercising the mouse hand.

Re: Good lord...a sea of orange.

Posted: Mon Jan 21, 2013 6:12 pm
by HandofMadness
From what I've been seeing, Google Maps city boundaries are the most accurate (When I've compared to official city published borders). What sucks is if you zoom in too far they go away, making it difficult to see exactly where they leave off.

Mapquest's neighborhoods overlap, so aren't that useful when you are working where two towns meet.

Re: Good lord...a sea of orange.

Posted: Thu Jan 31, 2013 7:07 pm
by HandofMadness
No wonder New Jersey is the butt of so many jokes.

Re: Good lord...a sea of orange.

Posted: Tue Feb 12, 2013 6:51 pm
by HandofMadness
And its still using ancient outdated data, and I'm pretty sure most of these were flagged the last time around and marked as solved.

What a waste of time and resources. Waze must be trying to spike the volume of "solved" problems's to show high levels of activity to their VC.

I'm almost ready to throw in the towel and tell Waze to F off.

Re: Good lord...a sea of orange.

Posted: Sat Jan 19, 2013 3:32 am
by james8970
I think it depends how active the editors in the area tend to be. I've been editing in areas where the editors have be less active in the past year and the information has generally been quite useful. Moving over to my city where I've been actively keeping up with everything and 80% of these reports ten to be duds.
James