Bug editing dead-end roads...
I've recently seen a lot of unterminated dead-end roads in the UK, and having looked at the last-noted editor, in most cases it was a higher level editor, which obviously indicates that there is a problem somewhere.
Upon investigation, I realised that if one selects a dead-end road, then moves the end of the road by "grabbing" the end node, upon saving the change, the end node disappears.
This does not happen if one merely selects the end node then moves it and saves...
I suspect that this is not going to be a quick fix, so it would be useful if editors are aware that this happens...
Regards,
Will
Upon investigation, I realised that if one selects a dead-end road, then moves the end of the road by "grabbing" the end node, upon saving the change, the end node disappears.
This does not happen if one merely selects the end node then moves it and saves...
I suspect that this is not going to be a quick fix, so it would be useful if editors are aware that this happens...
Regards,
Will
Re: Bug editing dead-end roads...