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Re: Regarding Railroads

Posted: Mon Nov 11, 2013 2:37 am
by sketch
Regarding 3): it shouldn't be a problem for the merger process. The client should snap you to roads, but merger uses the actual GPS data rather than where the client thought you were, and should therefore be able to tell where you are based on your actual path.


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Re: Regarding Railroads

Posted: Mon Apr 07, 2014 4:09 am
by sketch
no1uknow wrote:Railroads should now be deleted from the editor per:
http://www.waze.com/forum/viewtopic.php?f=8&t=79708
Not exactly. Railroad segments used as editor notes should be deleted. Railroad segments should be added for actual railroads.


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Re: Regarding Railroads

Posted: Mon Apr 07, 2014 3:50 pm
by sketch
petervdveen wrote:But it's not going to happen any time soon, so no rush at all to remove them.
Depends on your definition of "soon". No, it's not gonna be this month, but I wouldn't stretch it as far as "Waze soon" either. I would expect it within a few months, which is certainly soon enough to delete railroad-notes you might find, especially in areas that might not be as routinely edited.

Re: Regarding Railroads

Posted: Mon Apr 07, 2014 4:41 pm
by sketch
Except that users have been adding actual railroads for months now...

Re: Regarding Railroads

Posted: Mon Apr 07, 2014 8:22 pm
by sketch
Timbones wrote:Can we have them displayed in our clients already, while the rest of the world sorts themselves out? #impatient
Like I said, use as notes is not the reason for "delay". A big change to the client map display is upcoming, but when it happens, it's going to happen all at once.

Railroads are already displayed in the Live Map, as are Runway/Taxiways.

Re: Regarding Railroads

Posted: Fri Jun 20, 2014 5:32 pm
by sketch
There is no reason to assume the Notes layer won't also be hideable.

I agree URs are much better than railroads for this task.
dmcconachie wrote:Dave2084 created a reasonable schema...
http://img.tapatalk.com/d/14/06/20/8edepuhy.jpg

We forwarded to HQ who are taking it into consideration.
This is exactly what I was thinking. Now could you do it on the default theme? :D


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Re: Regarding Railroads

Posted: Fri Jun 20, 2014 6:10 pm
by sketch
Thanks! Would you mind making a mockup with default? I don't have a lot of computer time this week.


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Re: Regarding Railroads

Posted: Mon Jun 23, 2014 12:42 am
by sketch
I did: viewtopic.php?f=3&t=11873&p=815801#p815801

I borrowed and modified Dave's code to my liking – of course anyone is free to do whatever they like.

On the default scheme, the railroads are largely the same as Dave's, except I like to have the labels on them; my runways are much thicker and I kept the yellow color just for fun (there aren't that many runways out there and they don't usually conflict with roads). I used the default scheme's code in Randy Mac (my custom theme) as well.

On the night scheme, the railroads are still largely the same, albeit with labels, and much darker to match with the scheme in general. I made them grey where most roads are blue, to allow easy differentiation between roads and railroads. Runways are thick like in the default mod but grey for nighttime.

I also added light toothpaste-green city polygons to the default scheme.

Re: Regarding Railroads

Posted: Sun Sep 15, 2013 11:23 am
by tex232
Only one question. When?

Re: Regarding Railroads

Posted: Mon Sep 09, 2013 11:52 am
by Timbones
We use URs posted from the Livemap to add notes to the editor, which works pretty well.
Not ideal long term, but will do until Waze provide a dedicated notes interface.

The sooner Waze make railroads appear in the client (and behave properly), the sooner we can clean up the map of all the hacks we've had to introduce before now.