It's just as I noted, and the editor has been built this way on purpose for years. If it were to automatically add the first junction, you'd have an inappropriate loop. One alternative, not likely to be coded up internally any time soon, is to have WME automatically split the road you just drew into 2 parts and then automatically junction the first A end.sketch wrote:Whether or not I'm doing it "the right way" (the way the editor agrees with) doesn't matter, I'm doing it the intuitive way.
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Not sure it's really necessary, but I made a video demonstrating:
About the end node/junction not being visible: there was significant outcry with a previous editor version which showed the junction there, making editors think it was connected, when it was not. So it may be hidden now on purpose to make it more clear there is no connection.
Either way, I'm fine the way it works now, though there is room for improvement, but that improvement cannot be making the connection at the A end automatically.
Re: Fixing a node that didn't make a junction