Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.
Post by dbcm
G_W1Z wrote:I had to factory reset the script for it to work.

However, if I scroll in and out a few times, it stops working until I hard refresh the screen.

PL or didn’t happened.
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Post by dbcm
V1.0.57 is live.

Changes:
- i've changed some functions that WME will remove soon™
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Post by dbcm
Will it blend?
Screen Shot 2019-05-27 at 21.28.26.png
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v159
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Post by dbcm
AILe85 wrote:
AILe85 wrote:
G_W1Z wrote:if I scroll in and out a few times, it stops working until I hard refresh the screen.
The same here, confirmed with other French editors.
The problem is still there :cry:

I can't replicate :(

can you try turning all other scripts off?
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Post by dbcm
The most recent version is
VERSION = '1.0.161';


I've added a new informative HL for segments without city name. Good for catching ghosts inside a city
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Post by dbcm
jm6087 wrote:Can Non-Routable Pedestrian Pathways (roadType = 10) be added to the underlocked highlight list? In the SCR we allow mapping of NRPP with a lock of lock of L3
PL with an example please.

What plugin are you talking about? "Segment nor protected" ?
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Post by dbcm
jm6087 wrote: Yes, the Segment Not Protected highlights plugin
You can use the tag ped_boardwalk

Talk with me through discord or hangouts if you can't configure it
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Post by dbcm
Version 163 is live

Changelog:
- detect overlap if for some reason a node is over a segment geometry
Screen Shot 2019-06-23 at 19.15.37.png
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Post by dbcm
dfortney wrote:I'm seeing some instances where Magic is errantly flagging segments as a "City with only 1 segment" that needs to be investigated.

Here is an example in Oak Island, NC
Are you using the latest version?

I can't replicate it.

checking...
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Post by dbcm
Version 166 is in the wild.

Enhanced the segment overlap when both geometry components (not nodes) had the same position.

Thanks wazingarch!
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