[Script] WME Chat addon

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Chat addon

Postby BellHouse » Tue Apr 11, 2017 7:05 am

Since quite some time I am missing the system messages "xyz has joined" and "xyz has left" (although I have the corresponding option activated). Is that something that can possibly be fixed?
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Re: [Script] WME Chat addon

Postby BellHouse » Tue Feb 28, 2017 10:55 am

BUG: When I reload WME while having the Chat window open, as soon as the chat history is loaded from the server, the new-message div is located at a wrong position (too high):

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If I then minimize the chat window and re-open it, the div is positioned correctly.

I'm using Chrome.
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Re: [Script] WME Chat addon

Postby BellHouse » Fri Sep 30, 2016 10:02 am

Feature suggestion:

It would be cool to have an option to default the chat to prod WME when running on beta WME. When using beta WME now, I have to switch back each time I (have to) reload beta WME. The new option could be placed like this in the config window:

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Re: [Script] WME Chat addon

Postby BellHouse » Fri Apr 01, 2016 10:13 am

For me, the following Tampermonkey 4+ settings fix this issue:

TM4Settings.png
TM4Settings.png (50.09 KiB) Viewed 1628 times

This turns off the new safety features introduced with Tampermonkey 4.0. This is not the ideal solution, of course, but maybe this can be taken back once the script authors have adopted their settings.
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Re: [Script] WME Chat addon

Postby BellHouse » Mon Jul 27, 2015 3:08 pm

Too much honor! :oops: 8-)
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Re: [Script] WME Chat addon

Postby BellHouse » Mon Jun 08, 2015 5:51 am

I second that request. For me, these 5 groups are also too much. Maybe you could add in an option like "Sort present users into time categories" (or so). So if this option is enabled, the sorting is as before, and if it is disabled, it soll only sort into zzz and not-zzz. But then again, the options screen is already quite long... :?
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Re: [Script] WME Chat addon

Postby BellHouse » Thu May 28, 2015 10:53 am

I think a first step that should be ok and feasible could be if every user can maintain a list of usernames on his computer. If any user in that list enters the chat, then a special sound and/or visual signal comes up. Something like the "Alert match" field, only that it also needs to monitor the join and leave messages.
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Re: [Script] WME Chat addon

Postby BellHouse » Mon May 25, 2015 2:28 pm

dummyd2 wrote:But I'm against recording usernames of people without their agreement.

+1
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Re: [Script] WME Chat addon

Postby BellHouse » Tue Jul 29, 2014 4:36 am

IikeThis wrote:I think a great new addition would be a little colored circle next to each persons name in the chat room, which would display if they are active.

I agree this would be very helpful, but I am not sure if this is easily done. Your WME can only display (also in scripts) the information it makes available. How should your WME know which user is active or afk? This would mean that the chat addon instance of each user regularly has to report its active status to some central server, which then distributes this information back to all other users.
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Re: [Script] WME Chat addon

Postby BellHouse » Wed Jun 18, 2014 5:29 am

Aisha4815 wrote:I would be happy to just have chat. Period. I have been a Waze editor for over a month and recently I can't even get the chat tab or window to show up.

I think you're in the wrong thread with that question. Better place it in the general WME section.
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