[Script] WME Route Speeds (Traffic)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Route Speeds (Traffic)

Postby WazingArch » Fri Dec 13, 2019 9:56 am

Hi, this script is currently broken - the destination/origin pins cannot be dragged.
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Re: [Script] WME Route Speeds (Traffic)

Postby Harriv2 » Fri Dec 13, 2019 4:02 pm

I can confirm this. Javascript console has some error messages, which may be relevant:

Code: Select all
TypeError: this.map.viewPortDiv is undefined WazeWrapLib.js:1015:21
    dragstart https://cdn.staticaly.com/gh/WazeDev/WazeWrap/master/WazeWrapLib.js?env=dev&_=1576252900512:1015
    mousedown https://cdn.staticaly.com/gh/WazeDev/WazeWrap/master/WazeWrapLib.js?env=dev&_=1576252900512:1079
    i https://editor-assets.waze.com/production/js/vendor-f02a0cf9e412c43083a4.js:1
    dispatch https://editor-assets.waze.com/production/js/vendor-f02a0cf9e412c43083a4.js:1
    handle https://editor-assets.waze.com/production/js/vendor-f02a0cf9e412c43083a4.js:1
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Re: [Script] WME Route Speeds (Traffic)

Postby tonestertm » Fri Dec 13, 2019 4:46 pm

For the moment, it has to be used "old school" by selecting begin and end segments.
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Re: [Script] WME Route Speeds (Traffic)

Postby dspille » Sun Dec 15, 2019 10:39 pm

It's working for me with the WME Fix Map Object script.
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