[Script] WME Route Speeds (Traffic)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Fri Sep 12, 2014 5:32 pm

I don't have tampermonkey. I just installed it in Chrome.
And developer mode is off.
Does it require tampermonkey?
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Fri Sep 12, 2014 6:16 pm

Really. I can install scripts I write myself from my desktop just fine. I will investigate.
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Fri Sep 12, 2014 7:33 pm

Guess I'll have to try
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Wed Sep 17, 2014 1:55 pm

I was looking at a situation with what turns out to be an avoided u-turn

and the route shown by WME Route speeds makes no sense.

A:-96.828086, 32.951453
B: -96.827843, 32.950711

roughly https://www.waze.com/livemap?lon=-96.82 ... 85&zoom=17

which is also a nonsensical route. I think the bug is in Waze!
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Tue Sep 30, 2014 12:57 pm

Has the author withdrawn this very useful script? Or is it being moved to a new location?
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Wed Oct 01, 2014 11:49 am

I think the easiest way to get license to distribute and edit is to grab one of the open-development licenses like BSD 3-part or Mozilla, fill in the blanks, and ask the author for permission to insert this into his fileset appropriately (with explanation of what this would mean). Even include a sample copy of what the files look like with this new license statement included.

If he just withdrew the file because he is finding it too time-consuming to maintain, then he will probably agree. If he withdrew it because he is angry at waze or the waze community, then he will probably not agree.

With a license agreement in the file, it is safe to release it into the wild. If you put it on github or other collaborative open development site, many developers can submit code changes, which you can then approve.

Right now, I don't have any information because the author has deleted his posts and I have deleted my copy of the extension. I believe the author is polish.
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Thu Oct 02, 2014 1:59 pm

Excellent news! Thanks to both wlodek76 and FZ69617
doctorkb wrote:Without anything in the code or documentation, I would say it's fair to assume it was public domain (or at least inasmuch as you don't profit directly from it).
Copyright law says otherwise. No matter the author's intention, no license statement = no license granted.

The worst case scenario is that he comes back and asks for you to cease and desist -- which you then do.
This is a very good point.
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Thu Dec 11, 2014 11:01 am

I have added information about this script to the wiki page at https://wiki.waze.com/wiki/Community_Pl ... Traffic.29

If this is not desirable, please undo my edit at https://wiki.waze.com/wiki/index.php?ti ... on=history
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Thu Oct 01, 2015 7:17 pm

A steam engine is sharing the same road with sports cars?
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Re: [Script] WME Route Speeds (Traffic)

Postby voludu2 » Thu Dec 07, 2017 1:48 pm

Is it possible to add the "Avoid Ferries" setting in route speeds?
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