[Script] WME Map Tiles Update

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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[Script] WME Map Tiles Update

Postby Sebiseba » Sat Sep 06, 2014 6:37 am

Hi all,

I would like to present a small script to install with Greasemonkey or Tampermonkey : Greasyfork

It gets the date and time of the last server update on status.waze.com and displays it at the start of WME as well as moving the mouse on the icon (i) and when there an update.

It also displays local time (at home) and the map time (where you are currently editing)

This script :
  • Check an update every half hour.
  • On mouseover, you will have the date of the last update to the server.
  • When you click it, you'll go directly to the "status.waze.com" page.
  • Multilingual (all languages WME)
  • Multiserver (International, US or Israel)
  • Displays the popup green background when a map update is detected and purple when it's a WME update
  • Displays announced delays update and others messages
  • Displays differents times (UTC, local and map time)

Last version : v1.39
V112_EN.png
(17.12 KiB) Downloaded 1857 times


French forum
Last edited by Sebiseba on Wed Nov 14, 2018 7:08 pm, edited 15 times in total.
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Re: [Script] WME Map Tiles Update

Postby nhanway » Sat Sep 06, 2014 6:53 am

Nifty! Works well.

Only thing I have noticed is that the icon does not move down when you open a UR / MP, rather it covers up the Zoom in (+) button.
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Re: [Script] WME Map Tiles Update

Postby SkiDooGuy » Sat Sep 06, 2014 11:55 pm

Great update! I like it better there than on the left. Less crowded.

nhanway, might your issue be resolution related? On my screen it gets close to the + but not to the point where it interferes with anything.
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Re: [Script] WME Map Tiles Update

Postby doctorkb » Sat Sep 06, 2014 11:59 pm

Well, I guess there's no accounting for poor taste -- I liked it the old way, the "me" tab was relatively useless, and having this info there was handy to see when WME was first loaded.

Obscuring the map seems like a step down.

I've noticed the same thing as nhanway -- it doesn't move with UR/MP's, but the zoom controls do.
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Re: [Script] WME Map Tiles Update

Postby nhanway » Sun Sep 07, 2014 12:05 am

doctorkb wrote:I've noticed the same thing as nhanway -- it doesn't move with UR/MP's, but the zoom controls do.

Right! That's what I was trying to explain. The zoom controls move to the point where the I is bellow the - to just barely coving the + between the zoom controls and the UR/MP info bar.


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Re: [Script] WME Map Tiles Update

Postby SkiDooGuy » Sun Sep 07, 2014 12:08 am

doctorkb wrote:Well, I guess there's no accounting for poor taste -- I liked it the old way, the "me" tab was relatively useless, and having this info there was handy to see when WME was first loaded.

Obscuring the map seems like a step down.

I've noticed the same thing as nhanway -- it doesn't move with UR/MP's, but the zoom controls do.


For me it would always push the Validator tools too far down. Being as I also have Camera Eraser the text would force everything lower.

And I see what you guys mean about the zoom controls moving. But on my screen at least it doesn't affect any functionality.
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Re: [Script] WME Map Tiles Update

Postby doctorkb » Sun Sep 07, 2014 12:28 am

ah, I don't use either of those on a regular basis. I thought Validator made its own tab.

I'd really like to see a lot of these small scripts worked into something larger -- perhaps Toolbox? This would allow for multiple people to be working on it (and not just the little parts), in addition to reducing the potential conflict between scripts.

We'll see what happens. :)
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Re: [Script] WME Map Tiles Update

Postby Sebiseba » Sun Sep 07, 2014 9:03 am

SkiDooGuy wrote:For me it would always push the Validator tools too far down. Being as I also have Camera Eraser the text would force everything lower.

Yes, Validator and Camera Eraser use "Me" tab (and some other scripts for France).
Also, there is an incompatibility with Camera Eraser (sometimes)

That's why I decided to move it into map.

nhanway wrote:Only thing I have noticed is that the icon does not move down when you open a UR / MP, rather it covers up the Zoom in (+) button.

I'll fix it. Maybe an option to choose docking ("Me" or map) ?

I'd really like to see a lot of these small scripts worked into something larger -- perhaps Toolbox? This would allow for multiple people to be working on it (and not just the little parts), in addition to reducing the potential conflict between scripts.

Yes, it's a good idea. I know you have the development of the toolbox. Give us API ? ;)
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Re: [Script] WME Map Tiles Update

Postby doctorkb » Mon Sep 08, 2014 4:52 am

Better than API, how would you like to develop directly on Toolbox? :)
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Re: [Script] WME Map Tiles Update

Postby Sebiseba » Mon Sep 08, 2014 8:15 am

Another update today :
  • Detect every 30 minutes (instead of 1 hour)
  • The tooltip will open automatically when an update is detected, and for 10 seconds
  • Add a button to close tooltip if 10 seconds seems too long

doctorkb, I'm not good enough for that :(


nhanway wrote:Only thing I have noticed is that the icon does not move down when you open a UR / MP, rather it covers up the Zoom in (+) button.

When I open an UR, zoombar and my script are completely hidden by the conversation bar.
When it's a MP, I have same problem (not fix yet).
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