Get a sneak peek at whats next for Permanent Hazards on our April 7th Office Hours!
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Locked
Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

[Script] WME Toolbox (until 1.5.9, now archived)

Post by
==============================================================
Current version: 1.5.9
Download links: (Last edit of above part: 20/4/2015)

==== Original Post ==============================================
Ok, as promised we're nearly ready to release Toolbox 1.4.6.0 -- a bug fix release, under the new development team.

We're still working out the distribution path, but that will hopefully be resolved in short order. The functionality is the same as 1.4.5.1 (the last release from OyyoDams), with the exception of the Map Links -- we retained the Livemap and WME Beta links -- and that it works under the current WME.

Bugs and Feature Requests can be tracked here: https://gitlab.com/doctorkb/wme-toolbox-public/issues

Bugs fixed in 1.4.6.0:
1. JNF errors -- any error from built-in JNF will identify WMETB, also built-in JNF upgraded to 0.0.9.3
2. GC Fix all unconfirmed turns
3. Copy Attributes from one segment to another
4. rebuild roundabout
5. reset to ground
6. correct dead end loops
7. delete expired restrictions
8. convert roundabout to standard road
9. made compatible with current WME
10. highlight (identify) revconn and selfconn (uturns)
11. properties editor works

In theory, all those who have it installed already will get an auto-upgrade.

This link should continue to work for Chrome users: Chrome Webstore

Firefox users can download it here:
Firefox XPI

At this time, we may not be packaging for Safari -- if this is truly a problem, let us know and we'll see what we can make happen.

Thanks to BellHouse and giovanni-cortinovis for their work on this. We have a few other developers who are getting up to speed now, too, so we should be able to better tolerate updates to WME.

POSTER_ID:37371

1

Send a message

Post by akiMarcelo
Today in Brazil for me They are not working the Toolbox
akiMarcelo
Posts: 297
Has thanked: 509 times
Been thanked: 272 times
Send a message

Post by akron25
Thanks! Good work!

You should pack it for safari.
akron25
Map Raider
Map Raider
Posts: 75
Has thanked: 68 times
Been thanked: 25 times
Send a message

Post by AlanOfTheBerg
davielde wrote:When an "unneeded" junction is removed, the resulting united segment is a brand new segment that inherits the properties of whatever segment was created first. If the one-way segment was created prior to the two-way, then the updated segment will be one-way (or vice versa if two-way was created first).
What should the behavior be?
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
Used to be able to do this in Cartouche too. Bringing back all the old functions. :)
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
davielde wrote:Unfortunately was not around then. Did Cartouche offer this?
http://i.gyazo.com/a97854571ea3cd6c4be74d64bcacf667.gif
Nope, that's new and cool. You know what else you can add to the Places? Lat/lon of each vertex, maybe on hover only? But selectable/copyable.
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
davielde wrote:What is the value in having every lat/lon display?
Creating a place for a user who doesn't have rights to save the Place. They can send the coords via PM, email, in chat, etc. (Fairly limited use perhaps. Maybe 'just because we can!' :) )
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
davielde wrote:Another teaser:
It's gonna be on the toolbar instead of a tab...?
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
Request: kind of a mass-update tool, but can't be used for mass-points. That is, when in House Number mode, with a selected street, the ability to nudge all the displayed house numbers so that they will be preferred by search over other providers. As it is now, a long residential street with 100 numbers takes real long to update manually. No matter how many HNs you move, you get only one edit credit. But being able to nudge them all at once would be very helpful. Only nudge ones which aren't already showing as updated by an editor.
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
tonestertm wrote:A related wish is a highlight, within the HN window, for which HNs are nudged/un-nudged, so that you don't have to click on each one to learn if it's been touched.
I think those belong as part of WMECH. I already posted the request for the HN highlight today.
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ

Post by AlanOfTheBerg
kodi75 wrote:
MGODLEW wrote:Feature Request.. Allow clear geometry feature to work on Area Places as well. I just attempted to fix a hospital in Pittsburgh that has so many geometry nodes it took 5 minutes to clear all of them. Perhaps clearing allows for size of the area to remain the same but only 4 geometry nodes to form a square?

Does such a tool exist yet?
Just light segment simplification, the same basic idea applies to area simplification. Brian G wrote both as bookmarklets a long time ago.
AlanOfTheBerg
EmeritusChamps
EmeritusChamps
Posts: 23627
Has thanked: 568 times
Been thanked: 3478 times
Send a message
Wiki Resources: Map Editing Manual | alanoftheberg@gmail.com
Oregon-based US Ex-Global Champ Editor | iPhone13Pro - VZ