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Re: [Script] WME MagicWand

PostPosted: Tue Sep 27, 2016 6:31 pm
by Iridium1
Confirmed.

It looks like the script is calling a function which is for whatever reason currently not availabe neither in WME Prod nor Beta.
Thus the problem is on the WME side...

Re: [Script] WME MagicWand

PostPosted: Wed Sep 28, 2016 8:19 am
by SpeedDzel
concur...

dialog pop-up "www.waze.com says: Unable to find appropriate control element..."

feeling of helplessness setting in... tinkering Place polygons

:cry: :( :cry:

Re: [Script] WME MagicWand

PostPosted: Wed Sep 28, 2016 12:35 pm
by JustinS83
I tried looking into this. The control that this script uses to add in its additional Place modifications no longer exist in WME. Disable the script until it is brought back.

Since the WME update it is no longer possible to move a Place, and that control is what this script was relying on finding.

Re: [Script] WME MagicWand

PostPosted: Thu Sep 29, 2016 3:54 pm
by TheGridExe
JustinS83 wrote:I tried looking into this. The control that this script uses to add in its additional Place modifications no longer exist in WME. Disable the script until it is brought back.

Since the WME update it is no longer possible to move a Place, and that control is what this script was relying on finding.

but I want to move places!

Re: [Script] WME MagicWand

PostPosted: Thu Sep 29, 2016 6:20 pm
by aureozb
TheGridExe wrote:
JustinS83 wrote:I tried looking into this. The control that this script uses to add in its additional Place modifications no longer exist in WME. Disable the script until it is brought back.

Since the WME update it is no longer possible to move a Place, and that control is what this script was relying on finding.

but I want to move places!


me too, what kind of person want us to work in map but don't move places ?

Re: [Script] WME MagicWand

PostPosted: Thu Oct 06, 2016 2:46 am
by SpeedDzel
oh, we can move places...
by bloodily moving each and every Geo Node (and destroying the neatly formed shape)

without this excellent script, moving and resizing 'places' is now a pain in the ( :mrgreen: )

hoping for a miracle (pretty please) :D :D :D

Re: [Script] WME MagicWand

PostPosted: Sat Nov 12, 2016 10:00 am
by Olestas
Broken.

Re: [Script] WME MagicWand

PostPosted: Fri Nov 25, 2016 3:51 am
by JustinS83
DauserShenkt wrote:
JustinS83 wrote:I tried looking into this. The control that this script uses to add in its additional Place modifications no longer exist in WME. Disable the script until it is brought back.

Since the WME update it is no longer possible to move a Place, and that control is what this script was relying on finding.


Did you happen to notice if the Clone feature has been removed by WME?


Pretty sure the clone ability was being provided by a script, URO+ I think.

Re: [Script] WME MagicWand

PostPosted: Fri Nov 25, 2016 6:52 pm
by wasd42
Hello, everyone!

Thank you for making me aware of the problem, but I cannot find a solution for ModifyFeature control issue. Previously, I used Waze.map.getControlsByClass(/.*geometryediting.*/i) to find a ModifyFeature control, but now it is gone and there are no obvious (and not-so-obvious) replacement in place.

Any ideas where to find it? :)

Re: [Script] WME MagicWand

PostPosted: Fri Nov 25, 2016 10:38 pm
by Olestas