[Script] WME UR-MP Tracking

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: WME UR-MP Tracking

Postby dummyd2 » Sun Feb 22, 2015 4:00 pm

I am on it.
I haven't take the time to code an update regarding changes on WME beta.
I do my best.
Soon! :D
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Re: WME UR-MP Tracking

Postby HuckD » Sun Feb 22, 2015 4:02 pm

Any chance of being able to create areas with more than two points? (UL and LR) Rectangles just don't always fit our editing areas.
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Re: WME UR-MP Tracking

Postby dummyd2 » Sun Feb 22, 2015 4:05 pm

Yes,

I planed a long time ago to add custom area by converting a POI area. But not enough time yet.
I also need to check how to handle state manager status. It's very new in France.
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Re: WME UR-MP Tracking

Postby HuckD » Sun Feb 22, 2015 4:07 pm

Drawing a POI area and converting it then deleting the poi would be excellent! I understand about the time problem. Thanks for all you do!
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Re: WME UR-MP Tracking

Postby crazycaveman » Sun Feb 22, 2015 4:14 pm

dummyd2 wrote:I also need to check how to handle state manager status. It's very new in France.


I don't think there's a way to see if an editor is a state manager within the editor, as it's more of a community role than an editing one. I know the USA has a spreadsheet linked in the wiki to help keep track of it. Maybe you could do something with that if there's similar ones for all countries that have such lists?
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Re: WME UR-MP Tracking

Postby steveinark » Sun Feb 22, 2015 8:39 pm

ditchi56 wrote:Waze have updated the editor today. And UR_MP_Tracker no longer works. :cry: :cry:
Specifically, on Firefox, it doesn't even appear on the list of scripts in the left-hand panel.

I know editor upgrades are the bane of script-writers' lives, but do you have any idea how long this one is going to take to fix? Twister_UK has the URO+ script working (so far as I know), so may be able to help relocate any changed data.

Ian


I've come to rely on the UR-MP Tracking, after only a few weeks of use. Great script, dummyd2. Will be great to get it back live.
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Re: WME UR-MP Tracking

Postby davidakachaos » Mon Feb 23, 2015 7:02 am

dummyd2 wrote:I am on it.
I haven't take the time to code an update regarding changes on WME beta.
I do my best.
Soon! :D

I would love to help you on the code :) Just to help out, I LOVE your script! It became the centre of my UR processing beside URComments (with own responses) 8-)
So if I can help you (code repository? Now just copied it from tampermonkey) let me know :)
I'm sorry, did I break your concentration? I didn't mean to do that. Please, continue, you were saying something about best intentions. What's the matter? ...Oh, you were finished!
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Re: WME UR-MP Tracking

Postby Twister-UK » Mon Feb 23, 2015 8:05 am

Haven't had time to do any in-depth debugging of your code, but one thing I did notice straight away is that you've got several references to wazeModel.turnProblems, which no longer exists - turn problems are now stored in .problems with all the other MPs.

As part of this change, the specific type of a problem, which used to be stored as a numerical value (e.g. 101 for driving direction mismatch etc.) in .attributes.problemType is now moved to .attributes.subType, with turn problems being allocated a subType value of 200.

.attributes.problemType is now used to store a problem type definition string - "DISCONNECTION" for a "normal" map problem, "TURN" for turn problems, and the mysterious "DATA".


Note to self: now that these changes have moved onto the production server, I need to update LMUR...
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Re: WME UR-MP Tracking

Postby dummyd2 » Mon Feb 23, 2015 2:14 pm

thanks twister!
I was only missing the code 200 :)

Also, managed areas are now in the same place as drives.

I am close...
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Re: WME UR-MP Tracking

Postby Janek250 » Mon Feb 23, 2015 2:20 pm

dummyd2 wrote:thanks twister!
I was only missing the code 200 :)

Also, managed areas are now in the same place as drives.

I am close...


THX man for your work ;)
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